The news release article in GI didn't mention anything towards the economy system in the new game, as far as I know. If anyone reading this has ever played Final Fantasy XI, then they know how incredibly fun and helpful it is to influence the market and drive prices in your favor. I'm desperately hoping that the people at Bethesda take a good look at what Square Enix has done in the past with this. FFXI debuted over a decade ago and still has a large fan base. Maybe not as successful as WoW, but I attribute that to 'playability'. The FFXI player-based economy is hands-down the gauge other games monetary systems are judged by. Allow me to give anyone unfamiliar with this idea a synopsis:
A player goes into the world to level his/her character and later returns to town with a backpack full of goodies collected during this trip. In order to make some money off of this stuff, they have to sell to other people who also play the game. This is done via an auction house which serves all the players in the game. You pay a small fee, your product goes up for auction, and someone else has to bid on it in order for you to turn profit. The fee, as well as the price you would pay for transportation serves as an endless hole for money to leave the economy. (Among other things.) A natural curve against inflation, if you will. Someone who has experience with the market will know better what and how to price what they put up for sale, in order to turn a faster or higher profit. Factors like supply and demand will influence how much everything, from 'lesser soul gems' to 'flawless diamonds' sell for.
Say what you will - but you can't deny that this economy system would be amazing in the Elder Scrolls world. With it, would be the necessity for other factors in-game items would require. Such as level requirements for wearing that sweet set of Daedric armor you've been saving for. (svcks, right?) Or class requirements, so that you don't have what looks like a melee player using items a mage could put to better use. Not to mention that with this economy there is no need for the mercantile skill. Your barter skill only goes as high as your IQ.
Would you rather sell everything to NPC's for the standard price? Please weigh in, everyone, let me know what you think.