(REQ) Weaponry Overhaul

Post » Mon May 14, 2012 7:40 pm

So yeah.. another ES title, another [censored] combat system. Not suprised really, just kinda pissed about the overhyping. Again I ask myself have the devs ever actually held a 2 handed sword in their hands (for one)? Hell, a one-handed bloody axe swings slower than any decently trained swordsman could swing a 2-hander, and I won't even get into the animation for 2-handed axes or god-forbid warhammers. It is so painfully slow and [censored]-looking (not to mention would be useless against non-idiotic foes that ES games luckily lack) that I am pretty much forced to play a sword-and-board or dual wielder. And yes, there is a million other problems there like it has already been discussed (no blocking with dual wielding? yeah, right) but what I just want to know is could it be possible without the construction set to modify weapon attack speeds.. I'm guessing no, huh?
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Gisela Amaya
 
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Post » Tue May 15, 2012 6:25 am

They were parameters in Oblivion. Different weapons have different speeds/reaches in Skyrim so it will probably be there once the CK comes out.
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Deon Knight
 
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Post » Mon May 14, 2012 7:55 pm

As long as you don't change the animation for the Warhammer Volendrung, the animations fit it perfectly.
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Alexis Estrada
 
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