[REQ] City Building!

Post » Tue May 15, 2012 8:23 am

Ok, I had this idea about - City building!
basically something like, you can invest money into cities, harvest materials for the city and eventually it would grow, from a small city getting larger and larger, including new things, like guild halls, shops, houses to buy etc - The list goes on :D
this could also incorperate new skills to harvest materials.
You could also fet rewards, like discounts at shops, bigger houses to buy etc.
It could also have things like, helping to manage the city itself, having benefits and consequences. For example, you could increase wages to certain workers and in return you would recieve more of what they harvest and they work faster altough you have a certain amount of money you can give, so you would have to decrease wages in other areas - consequenting in less working being done or people quitting.
You could also manage trading with other cities to get supplies, the more you buy off a city - the better relationship you have with them and they could offer other services. But it doesn't just have to be limited to materials, it can be soldiers etc.

I got this idea from a minecraft mod that allowed you to harvest materials for a city and then they hire builders to use the materials to build things like shops, farms etc.

if anyone likes this and has anything to add to this idea i'll add it to this post :D

EDIT: http://www.gamesas.com/index.php?/topic/1273488-req-i-own-a-store/ <- a BRILLIANT idea that would work wonderfully with this one :)
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luis ortiz
 
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Post » Tue May 15, 2012 8:28 am

Yes that would be like Better Cities but with a quest making things move step by step :) Some mod in Oblivion did that while reconstructing Kvatch.
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Enie van Bied
 
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Post » Tue May 15, 2012 8:26 am

Yes that would be like Better Cities but with a quest making things move step by step :) Some mod in Oblivion did that while reconstructing Kvatch.

Oh yeah!
I heard something about the kvatch mod and i could've swarn I've seen it on youtube before.
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James Baldwin
 
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Post » Mon May 14, 2012 6:07 pm

Would go very nicely with the 'own a shop' idea.
I would like to be able to strangle a city as well, increase crime and poverty, create a sense of fear, etc.
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Kate Schofield
 
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Post » Mon May 14, 2012 6:52 pm

ever heard of the real time settler mod in fallout 3? its pretty much this, but a skyrim version would be good.
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Emma Louise Adams
 
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Post » Mon May 14, 2012 10:09 pm

I intend to work on this. No guarantees, but I have been working on the concept for a few days now.
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ezra
 
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Post » Mon May 14, 2012 9:30 pm

Would go very nicely with the 'own a shop' idea.
I would like to be able to strangle a city as well, increase crime and poverty, create a sense of fear, etc.

Good ideas about strangling the city!
And I've added the own a shop idea link to the thread :)

ever heard of the real time settler mod in fallout 3? its pretty much this, but a skyrim version would be good.

Not really played much of fallout 3, but I'll have a look :)

I intend to work on this. No guarantees, but I have been working on the concept for a few days now.

Great to hear! :)

Hope everything goes well and good luck!
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Jason White
 
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Post » Mon May 14, 2012 11:41 pm

Already had a branch of this Idea. Already made a topic on it. "Building a Home" this was kinda how it was set. And already working on it.
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Kelvin Diaz
 
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