Rage over the state of this and other pc games

Post » Tue May 15, 2012 12:33 pm

Some of these companies need to take a step back and realize the potential loss of revenue by their disregard for the pc community. All companies are in it for the money. When gaming companies were small, games were made for the fans and because the ones making the games believed in putting out the best quality product, unlike today were everyone is merged with everyone and the bottom line is the sole factor in every decision made. I feel sorry for the industry, pc gaming is often not fun anymore because products are released too early (unfinished)to make a spefic quarter showing for a company. ID. releasing Rage like this is unbelieveable. I have a top of the line pc and fired the game up to only see texture popping in. I have never had this problem with a game. I added the rage.config file suggested by everyone and have the patch just released and the problem still is there. I just found a longer file to insert as rage.config and that seems to have taken care of the problem. We have a major problem with companies catering to just the console gaming world. When there is a console game that gets ported to pc it is most likely to be horrible. Ubisoft-From Dust had horrible controls/ Alan Wake dropped from pc/ games that require constant connection for pc single-player, the list goes on and on... Kids are into console gaming and when they see the difference a pc can make they switch over. What should wake companies up is the potential revenue gained/lost when pc games are ignored.... And lastly Microsoft who promised to relaunch pc games, go out of their way to mistreat us with every step they take. Xbox time exclusives for dlc?? They shut us out and they are supposed to be representing us?? I guess the solution is to boycott all companyies that refuse to work with us...
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candice keenan
 
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Post » Tue May 15, 2012 5:15 am

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Chloe Lou
 
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Post » Tue May 15, 2012 6:22 am

When gaming companies were small, games were made for the fans

No, they were made for profit. John Carmack bought a Ferrari 328GTS after Doom came out so don't give me that!

I feel sorry for the industry, pc gaming is often not fun anymore because products are released too early (unfinished)to make a spefic quarter showing for a company

People seem to have a rose tinted view of PC games in the past but they've always been released with appalling bugs. Elder Scrolls II: Daggerfall, Skynet, Vampire: The Masquerade, S.T.A.L.K.E.R: Clear Sky. I remember an advert in PC Zone for 'Frontier: First Encounters' saying making a point of the fact they had re-released it and squashed all the bugs in the original release!

I have never had this problem with a game

I find that VERY hard to believe

We have a major problem with companies catering to just the console gaming world. When there is a console game that gets ported to pc it is most likely to be horrible. Ubisoft-From Dust had horrible controls/ Alan Wake dropped from pc/ games that require constant connection for pc single-player, the list goes on and on... Kids are into console gaming and when they see the difference a pc can make they switch over.

I'm not sure kids are switching over to be honest...I think you just have to accept that the main revenue for these businesses (and they are businesses) is from console gaming. Games are no longer made for a $100,000...AAA titles cost $100 million. The best way to recoup that money is by sellling Xbox and PS3 copies. Ad to the fact that PC games get pirated to ridiculous levels (http://www.eurogamer.net/articles/2011-10-10-si-discusses-football-manager-piracy) and it just doesn't make much sense to make the PC the lead gaming platform.

I'm not defending id here, as RAGE was put out in a nearly unplayable state for a lot of gamers. It took me the whole weekend to get it running properly on my PC and even that involved me changing a BIOS setting. Anyone who bought this on Xbox has been happily playing it at 60fps with decent enough graphics since it's launch and i'm sure they've been enjoying it rather than tinkering with drivers and config files. Why would anyone trade that experience for PC gaming which is riddled with issues. A static gaming platform is always going to be more stable than a PC with 2x CPU manufacturers, 2x graphics card manufacturers (not to mention the onboard intel graphics that come with a lot of store-bought PC's), a myriad of operating systems, chipsets, RAM, soundcards, hard drives etc etc.

I think you just need to accept that PC gaming will never be as strong as it once was.
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Emzy Baby!
 
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Post » Mon May 14, 2012 11:21 pm

Just so you know its not all rosey on the consoles either,

I poked my head in on the ps3 forum earlier and they are having texture popping as well.

All in all there really is no excuse for it, I do agree that there have been many titles in the past that needed fixes etc but the point made that games today cost millions to make not thousands is just another reason they should be properly tested before going to market.

Just because games in the past were bad does not give developers free reign to distribute games in this state.

Gamers as a community should and I think are, starting to demand better.
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Roisan Sweeney
 
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Post » Tue May 15, 2012 12:09 pm

Just so you know its not all rosey on the consoles either,

I poked my head in on the ps3 forum earlier and they are having texture popping as well.

All in all there really is no excuse for it, I do agree that there have been many titles in the past that needed fixes etc but the point made that games today cost millions to make not thousands is just another reason they should be properly tested before going to market.

Just because games in the past were bad does not give developers free reign to distribute games in this state.

Gamers as a community should and I think are, starting to demand better.

PS3 gamers are experiencing texture popping because the Sony has a policy of not letting you fully install games to the (slow) internal hard drives, even though most games have some sort of mandatory install so despite a 7GB install, there are still lots of textures being streamed from the Blu-ray, which is VERY slow.

PS3 has a archaic shared graphics/system RAM which doesn't help.

The Xbox 360 version, which is specifically the one I mentioned runs RAGE better than the PS3. See here: http://www.eurogamer.net/articles/digitalfoundry-rage-face-off
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Assumptah George
 
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Post » Tue May 15, 2012 1:58 am

Games are still the Walmart specials of entertainment. The quality can svck and they can fall apart in your hands, but people still keep coming back for more because its shiny and cheap. Your average video lasts an hour and a half and costs $18.oo upon release which is roughly 6 hours of entertainment for the same price as a AAA game like Rage that lasts 12-25 hours. That's 2-4 times the bang for your buck and its no coincidence that game sales increase when the economy goes down.

Small wonder then that game developers ignore PC enthusiasts who insist there's a market where people are willing to pay substantially more for better quality and complain endlessly about the most trivial flaws in a game. They either keep up with the competition and rake in the big bucks in the first six months or so, or they go bust and don't really have a choice in the matter anymore then the rest of us.

Sometimes I compare modern video games to the sci fi and horror films of the 50s and 60s. Bad acting, bad special effects, terrible writing. Eventually the technology caught up and George Lucas created Star Wars. I'm still waiting for the video game equivalent of Star Wars that injects some serious money into developing the technology to such a level that people will demand higher quality. If a movie had this much trouble playing on a projector the day of its release entire audiences would leave the theater and demand a refund. As it is, Rage is still the best selling game on steam warts and all. I for one am willing to support the game because its really a decent game and it helps to advance the technology so we can have that first game changing smash hit like Star Wars.
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jeremey wisor
 
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