I enjoy the game a lot so far - the mechanics are just as good (but different than) Oblivion, and the world is just as amazing as Morrowind (so far). One of my complaints is the perks system.
One of the strengths of TES is that you get better at things by doing them. Its awesome, and adds a huge amount of immersion. However, in Skyrim, if you want to be better at something, you have to put 'perks' into it. Understandable, but it leads to some odd features - you could have a, say, 60 in a skill that you are crappy with because you didn't pick the perks. Or you could need to level, say, Heavy Armor to get another perk point so you can get Silent Casting from Illusion. Perks are functional as is, but I just think it could be so much better.
That said, my question is how much can we change perks/the perk system? Obviously nobody has an answer to that yet, but I thought I'd put it out there.
This leads to the natural question of, what would we change it to?
The idea I've had that I like the most is to change all the perks that make sense to be automatically in effect, but have their effectiveness a function of skill level. For example, the +damage effect on weapons (five perks for +20% per, requiring the appropriate skill level) to make it so the tree automatically bestows +s% damage where s is the skill level.
Other perks would be more complicated. For instance, the spell-cost-reduction functions probably shouldn't be linear. I'm thinking inflection points at +- 10 skill points from where you normally get it, with it approaching 50% there, 0% reduction at 0, and asymtotal to 40% - even past 100. Just a thought.
Obviously, this might make things more powerful, but the numbers could be tweaked. I think it would make things a lot more fun, and remove the perk choices which seem to break my immersion. TES games are almost never balanced anyways, which is an unfortunate effect of giving players a sandbox.
So do you guys think this will be possible? Regardless of whether its possible, do you think such a scheme would be an improvement?

