1) Mage robes. While the low-tier robes look appropriate, it's sort of jarring to see Expert and Master school robes look so...mundane. The Archmage robes, on the other hand, look like a furry poncho. New meshes that appropriately reflect the sort of robes a regal, powerful archmage would wear would be most welcome. Better meshes for the other robes would be nice, too.
2) Enchantable staves. It's funny that the weapons of an archetype caster can't be made, whereas every warrior with smithing lugs around an armory of daedric weapons and armor. A way to craft and enchant staves would go a long way towards making Enchanting a viable crafting skill for a mage that does not involve -100% mana cost silliness. On that note, craftable robes, too.
3) Fixing the relative weakness of Destruction magic compared to other dps skills. Some sort of scaling (or perk changes) would be nice, as would more magic effects. Absorb Health for Destruction, for example.


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