Each level, which stats will you pick?

Post » Tue May 15, 2012 9:37 am

We know that each stat starts at 100 and each level you can increase one of them by 10. Keep in mind that Stamina also increases carry weight by 5.

Personally, I'm choosing to be the ultimate glass cannon with every single point in mana. I don't to ever be OOM. With 3 points in Pickpocket for +100 carry weight, I see no reason for me to invest in stamina.

So, for every 10 levels my ratio will be: 0:10:0

What will your ratio be? (Every 10 levels is probably the easiest way to do it)
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Joie Perez
 
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Post » Tue May 15, 2012 6:43 pm

My Mage guy ->
Health : Mana : Stamina
3 : 6 : 1

My fighter ->
Health : Mana : Stamina
5 : 1 : 4 (Maybe an extra health every now and then)
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roxanna matoorah
 
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Post » Tue May 15, 2012 7:05 pm

probably 0:10:0 or 2:0:8 or 10:0:0 if it matters to my character design, otherwise I'll just wing it and pick whatever I seem to be lacking at the moment.
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naomi
 
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Post » Tue May 15, 2012 12:13 pm

1 health (level 1) 2 stamina (level 2 & 3) repeat.
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Rachel Tyson
 
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Post » Tue May 15, 2012 1:54 pm

Probably,
:2:5:3: I'll be playing a thief/assassin.
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jessica robson
 
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Post » Tue May 15, 2012 3:13 am

I'd say mostly stamina, but really it'll be just more of whatever i feel i need... Ya know, play it by ear, but +stam/carry weight is always sweet. With out knowing how much magic i'll actually use, i dont know if i care to dive into those trees. Not this round anyway, since were already so limited in what we can do.

Which, btw, though I never saw it coming, the removal of classes has made characters even more specialized and unique. Cant have the all powerful omnipotent guy with maxed everything any more. Kinda cool, but i think i'll miss it.
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Dean
 
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Post » Tue May 15, 2012 5:34 am

I'm going to have Feather so I'm not too concerned about Pickpocketing perk or dumping points in Stamina.
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Lisha Boo
 
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Post » Tue May 15, 2012 11:54 am

I think I'm going to play it by ear, that is, boost whichever seems to run low most often.
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candice keenan
 
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Post » Tue May 15, 2012 5:42 pm

Mine will be Health:Magicka:Stamina 2:4:0

Do Magicka four levels, then health for two levels. Rinse and repeat. If I feel I need more magicka I'll go without a few health upgrades.
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Hot
 
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Post » Tue May 15, 2012 2:55 pm

My mage is easy, magicka all in.

Other builds are harder, I'll need a spread of all 3 for a lot of them, my fighter will probably be 40/60 health/stamina,my thief 10/90 H/S, but i like hybrids so all of them will be using all 3 to different levels.
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carrie roche
 
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Post » Tue May 15, 2012 7:52 am

I will put points in Health when I feel I need it. All else goes into stamina.
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T. tacks Rims
 
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Post » Tue May 15, 2012 12:43 pm

1:1:2 will by my ratio, so I'll repeat it every four levels. It's probably too balanced, especially since my rogue-assassin doesn't intend to use magic, but I'll want to join the college anyway and I figure they'll make me cast spells. Besides, it will make leveling easier when I ultimately need to level up my magic skills.
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Roisan Sweeney
 
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Post » Tue May 15, 2012 2:37 pm

My Mage guy ->
Health : Mana : Stamina
3 : 6 : 1
Same. Or that without the stamina if I get the wind-walker perk.
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Blaine
 
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Post » Tue May 15, 2012 7:18 pm

My Khajiit will probably be per 10 levels:

4:2:4
or
4:1:5

mostly a dabbler in alteration and illusion magic, so not much magicka is needed, the rest of his skills require good stamina and he needs health for dual-wielding in combat.
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Charity Hughes
 
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Post » Tue May 15, 2012 7:22 am

I'll probably do 3-3-3 or 4-4-2 on my battlemage.
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Sarah Bishop
 
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Post » Tue May 15, 2012 3:26 am

Pure combatant heavy armor Orc 5:0:5
Pure werewolf Mage 4:6:0
pure stealth 3:3:4
Duel wielding maniac 6:0:4
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Laura Elizabeth
 
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