Further Zoom in?

Post » Tue May 15, 2012 7:37 pm

I don't understand why they gave us this detailed map and only allow us to zoom in a few inches where i'd enjoy being able to zoom in to the point where I could see roads or heck, even my own character. So anyone think there will be a mod created or possible to zoom in much closer? To see roads at least or paths?
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Rudy Paint fingers
 
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Post » Tue May 15, 2012 1:47 pm

I don't understand why they gave us this detailed map and only allow us to zoom in a few inches where i'd enjoy being able to zoom in to the point where I could see roads or heck, even my own character. So anyone think there will be a mod created or possible to zoom in much closer? To see roads at least or paths?

Like this?
http://skyrimnexus.com/downloads/file.php?id=145
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jenny goodwin
 
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Post » Tue May 15, 2012 8:02 am

Like this?
http://skyrimnexus.com/downloads/file.php?id=145


Awesome, thank you for the link. Good to know for when i get the pc version.
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Queen Bitch
 
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Post » Tue May 15, 2012 6:10 am

Anyone found a way to remove the grey overlay from the map?
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jenny goodwin
 
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Post » Tue May 15, 2012 10:56 am

You mean the clouds? Add this to your Skyrim.ini :

[MapMenu]
sMapCloudNIF=0
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Lyd
 
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Post » Tue May 15, 2012 3:21 pm

You mean the clouds? Add this to your Skyrim.ini :

[MapMenu]
sMapCloudNIF=0
I thought it was clouds too, but it is the grey that decrease in transparency the further you zoom out.
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Claudia Cook
 
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Post » Tue May 15, 2012 8:07 am

I thought it was clouds too, but it is the grey that decrease in transparency the further you zoom out.
Yeah i know how to remove it but doing so leaves chunks of the map missing. I was trying to make a 90 degree overhead view that kinda simulates a flat map but alas it's not happening.

Here are all the settings if you want to play around with it.

sMapCloudNIF=
bWorldMapNoSkyDepthBlur=0
fWorldMapNearDepthBlurScale=1.0000
fWorldMapDepthBlurScale=1.0000
fWorldMapMaximumDepthBlur=1.0000
fMapWorldTransitionHeight=10000.0000
fMapWorldHeightAdjustmentForce=4.0000
fMapWorldYawRange=80.0000
fMapWorldMaxPitch=75.0000
fMapWorldMinPitch=15.0000
fMapWorldInitialPitch=50.0000
fMapWorldMaxHeight=80000.0000
fMapWorldMinHeight=50000.0000
fMapLocalMinFrustumWidth=4000.0000

The transition hieght is what i increased to limit the white out but...well you'll see. Let me know in my thread(link in sig) if you come up with something usable.
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Josh Dagreat
 
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Post » Tue May 15, 2012 6:39 pm

that was also what I was trying, because I have no use of the current "map", it doesn't even have a north indicator???.. like the rest of the ui they only thought of making it look pretty, and not about making work.
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Lou
 
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