I feel Skyrim has so much love and culture put into the game...that unlike Oblivion, I feel its a bad idea to just
re-texture everything without keeping the original feel that was implemented, it's just we were given really bad
resolution textures to start with... Even retexturing a rock the wrong way seems almost blasphemous.
Honestly, if we were given a Vanilla HD pack I'd be super content.
Does anyone else agree?
Sorry but some of these vanilla are just plain poor. Have you seen those green brick wall textures in dungeons? They're all blurred, and as they're in corridors you can't help to see them up close. Road signs? Unreadable - I already use a mod which fixes this.
There have been a few really good retextures of Fallout3 ... like http://www.fallout3nexus.com/downloads/file.php?id=12056 ... looking at how those are handled might be worthwhile.
There is, I think, a change in how textures look going from Oblivion to Fallout ... Skyrim feels a lot like Fallout to me. Oblivion was very cartoonish to me. And having it like it was - almost an anything goes approach would work too.
This is a really good retexture pack, worth checking out.
Skyrim certainly feels more like fallout than oblivion, in the way it looks and the controls. Not playwise tho, obviously

One good thing is that while heavy texture packs brought my Oblivion games to their knees - this was not true of Fallout3 - I could use the heaviest ones with little impact.
What bit of dual core optimisation FO3 had certainly made a massive difference to performance. Considering Skyrim recommends a quad core hopefully we'll be able to load it up without overloading the engine.
For Oblivion it was extra NPCs and/or creature which crippled it. I remember suffering massive slowdowns and stutter in a dungeon from all the NPCs and they weren't even on the screen!