I don't know why people always complain about enemy raised HP and attack damage on higher difficulty's
Oh, I'm not complaining exactly, just disappointed. A big bag of hit points just doesn't thrill me. Having to hit a goblin 15 times doesn't make the fight epic, and if he only has to hit me twice I just come off as a big wimp. I guess I'm happiest when I have about an equal chance: I kill the enemy in 3 hits, or he kills me in 3 hits. Then it doesn't feel slanted.
I think some folks would rather have smart enemies than ones that are straight up uber.
Yeah, I would just rather see some effect other than every fight taking 5 times as long. I would rather see an
interesting difference.
No big deal, I'll just play on default, but again, I'm a little disappointed.