I would like an official answer form Bethesda regarding the

Post » Wed May 16, 2012 12:59 am

I have noticed that the game cove says "Enhanced for DirectX 10, 64-bit and Multi-Core". What exactly does this mean? For example does "Enhanced for 64-bit" Mean that there are 64-bit executables or simply that the game works on a 64-bit system?
User avatar
OJY
 
Posts: 3462
Joined: Wed May 30, 2007 3:11 pm

Post » Tue May 15, 2012 11:11 am

Enhanced for DirectX 10 is a bit weird because this game uses OPENGL ... lol , and i don't know why the game had DX redist setups on the dvd.

Maybe to pass the games for windows certification.


Well you can file suit for false advertising or print errors - the game inside the package does not use DX10 , does not containg 64-bit enhancements and multi-core was questioned but it is

The fact that the game is at least working on quad cores and not working on dual cores has nothing to od with multi-core support; multi-core support is ulitization of multiple cores, if you have a quad core and the game still uses only 1 or 2 cores of 4 available , the game is badly (half) optimized for multi-core.

I don't view dual-core as multi-thread , my language also has duality and english only seems to have single and plural - so you see your game process never getting above 50 CPU usage on a quad-core, then not does not support multi-core optimization.


64-bit operating system is also a 32-bit operating system , supports both , that's why it works ;)
User avatar
Pat RiMsey
 
Posts: 3306
Joined: Fri Oct 19, 2007 1:22 am

Post » Wed May 16, 2012 12:45 am

I was thinking the same thing but the reason I want an official reply is because even though this is and OpenGl Game, it uses other aspects if DirectX 10 such as Xinput for the Xbox 360 Control and as for 64-bit, it is possible that all it means is that it is compatible with 64-bit. That is why I would like Bethesda to tell me exactly what they mean with these satements just to clarify since microsoft does not clarify what is meant by these statements. For example with Nvidia 3D Vision, there is a statement on there website which clarifies what 3D Vision Ready means when it is advertised on a game. I have been asking this question to Bethesda support for over 2 weeks now and have not gotten a reply which is why I would like a rep to clarify this for me.
User avatar
Far'ed K.G.h.m
 
Posts: 3464
Joined: Sat Jul 14, 2007 11:03 pm

Post » Tue May 15, 2012 11:03 am

Enhanced for DirectX 10 is a bit weird because this game uses OPENGL ... lol , and i don't know why the game had DX redist setups on the dvd.

Maybe to pass the games for windows certification.


Well you can file suit for false advertising or print errors - the game inside the package does not use DX10 , does not containg 64-bit enhancements and multi-core was questioned but it is

The fact that the game is at least working on quad cores and not working on dual cores has nothing to od with multi-core support; multi-core support is ulitization of multiple cores, if you have a quad core and the game still uses only 1 or 2 cores of 4 available , the game is badly (half) optimized for multi-core.

I don't view dual-core as multi-thread , my language also has duality and english only seems to have single and plural - so you see your game process never getting above 50 CPU usage on a quad-core, then not does not support multi-core optimization.


64-bit operating system is also a 32-bit operating system , supports both , that's why it works ;)




I thought they we're making a 64- Bit update for RAGE ?
User avatar
Theodore Walling
 
Posts: 3420
Joined: Sat Jun 02, 2007 12:48 pm


Return to Othor Games