360 Controller and PC

Post » Tue May 15, 2012 9:24 pm

Sorry if this has talked about. Is there rumble using xbox controller w/ PC?
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Carlos Vazquez
 
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Post » Wed May 16, 2012 3:44 am

Pretty sure there isn't. No rumble feature. Small sacrifice if I am right.
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Kahli St Dennis
 
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Post » Tue May 15, 2012 7:03 pm

Pretty sure there isn't. No rumble feature. Small sacrifice if I am right.

There's no rumble for the 360 controller if the game uses DirectInput to interface with the XBox 360 controller, but if the game uses XInput (which it should for the 360 controller) then there's rumble, in addition to separation of the triggers (not aggregating both of them idiotically on the Z axis).

I've asked twice on these forums if Skyrim is an XInput game, but thus far no one has been able to confirm...
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c.o.s.m.o
 
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Post » Wed May 16, 2012 5:41 am

Yes, Skyrim is an xinput game and supports 360 pad rumble. 360 pad support is very good all around, the only anomaly here as compared to previous Bethesda releases with Xinput (Fallout 3, NV) is that you can't input with both the controller and the keyboard at the same time as having the controller enabled locks the keyboard out of the game except in the case of quicksave/quickload.

Not that that 'anomaly' should bother anyone.
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Mandy Muir
 
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Post » Tue May 15, 2012 9:25 pm

Yes, Skyrim is an xinput game

Very much appreciated.
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lisa nuttall
 
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Post » Wed May 16, 2012 2:15 am

360 controller is supported. however the vertical axis is so crazy fast that its unplayabe with v sync off. Really gamebreaking for me..
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sophie
 
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Post » Wed May 16, 2012 3:17 am

Rumble is supported. Idk what oxidan is talking about though. Vertical axis is fine, or at least slow. It's the horizontal axis that is [censored] up. I've tried editing different ini's and turned off vsync... still nothing has felt right yet.
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Stu Clarke
 
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