Ini tweak to increment fall damage?

Post » Wed May 16, 2012 7:41 am

Like the the title says, is there an ini variable to increment your fall damage because its kind of arcady for my taste. I like to have consequences for jumping around rocks.
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Amy Gibson
 
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Post » Tue May 15, 2012 11:13 pm

I don't think there is a setting for that in the ini. It should definitely be possible to change it in the CK though, once that comes out.
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CSar L
 
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Post » Wed May 16, 2012 2:08 am

This would be a GMST, not an .ini tweak.

By the way, what's with the mass influx of assumed .ini tweaks?
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xxLindsAffec
 
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Post » Wed May 16, 2012 6:01 am

I don't think there is a setting for that in the ini. It should definitely be possible to change it in the CK though, once that comes out.

OK, thanks.
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Anna S
 
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Post » Wed May 16, 2012 7:57 am

This would be a GMST, not an .ini tweak.

By the way, what's with the mass influx of assumed .ini tweaks?

Yes, its kind of misleading. When I said "ini tweak" I wasn't referring to make it better. I meant simply an alteration of the variable to suit my taste.
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{Richies Mommy}
 
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Post » Wed May 16, 2012 8:28 am

Yes, its kind of misleading. When I said "ini tweak" I wasn't referring to make it better. I meant simply an alteration of the variable to suit my taste.
It will be a GMST. SOmething you can eaisly adjust when the CK is released.
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Channing
 
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Post » Wed May 16, 2012 8:03 am

Personally I like the distance you can fall before taking damage, but I think once you start reaching damaging heights, you hit terminal velocity too quickly. A few feet makes the difference between perfectly fine and death. Should be more "take damage but live" middle ground.

Then again maybe its just because my char has relatively low hp. Dunno if its hp based or percentile based.
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Alexandra Louise Taylor
 
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