Overhaul will (possibly) include:
- Ability to summon every possible weapon type.
- Bound weapons scaling with character level and/or Conjuration skill.
- Alternate way of enchanting and fueling bound weapons.
I'll leave perks most likely as they are, and add new item to manage enchants.
As for balance - I don't want bound weapons to be stronger or even equal to legendary, enchanted daedric counterparts. Instead they'll be reasonable choice with advantages (Conjuration perks, no weight, unlimited ammo for bows) and disadvantages (slightly lower damage, limited enchants).
If you have any comments or ideas to add, go ahead and post them

