A question fo ID Software

Post » Wed May 16, 2012 6:08 am

The system requirements are stated as only requiring an ATI Radeon HD 5550. I have an Alienware M18x w/ 2x HD6970M's. The game crashes on startup and occasionally appears to corrupt the video card interface in that I cannot open CCC until a restart. If I restart on the Intel HD3000 integrated graphics (switchable graphics) the game plays flawlessly. This probably indicates some sort of video card detection/initialization problem. I would like to know why the system requirements (stated) are so completely inadequate for users to make informed decisions. What is ID doing to help us users use what we payed for? It is not good enough to say "It's not my job". If ID tested this at all it would seem to be obvious to me it would not have taken much to discover these incompatibilities. Once again - since I made the most informed decision I could and there are these incompatibilities - what is ID now doing to help the user?
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Alex Vincent
 
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Post » Wed May 16, 2012 11:02 am

They got ATI/AMD to release specific drivers. Are you using those? I'm running on a 5670 and the game runs great (with the id/rage specific drivers.)
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suniti
 
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Post » Tue May 15, 2012 7:07 pm

It's nothing to do with the system requirements being inadequate; it's your switchable graphics that are a known problem, and the solution for now is to disable them in your BIOS.

Once again - they did test the game.
Once again - they took advice from AMD engineers on what to do.
Once again - AMD have admitted that it's their fault things didn't work out.
Once again - no, it doesn't "work with everthing else"; virtually every game released in the past 6 months or so has encountered havoc with AMD graphics. Google is your friend here.

This is all a matter of public record and shouldn't even be questioned at this point in time.
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Lizbeth Ruiz
 
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Post » Wed May 16, 2012 5:45 am

Once again - AMD have admitted that it's their fault things didn't work out.
Once again - no, it doesn't "work with everthing else"; virtually every game released in the past 6 months or so has encountered havoc with AMD graphics. Google is your friend here.


Can you give me a link to your sources? Since Rage′s Release I am reading your allegation about ATI′s fault even there were problems with NVIDIA Cards as well. And yes i have videocards from both and i had no problems except the streaming effect and that had to be fixed by ID and it was.


@DngrsDave: Best way is to google for it. There are several workarounds.
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Your Mum
 
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Post » Wed May 16, 2012 8:22 am

Some guys here have to try to read others posts before posting.
I got an HD6950 with a Q6700@2666Ghz, 4GB ram, and it works perfectly, 60fps without any bug.
Try 12.1, or 11.10 preview 2 like said here:
http://www.gamesas.com/topic/1238786-new-rage-pc-update/
With all parameters by default in the driver, in game: large texture cache = yes, 4xAA, VSync=yes.
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Madeleine Rose Walsh
 
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Post » Tue May 15, 2012 7:38 pm

Make sure you're running the game with a functional ATi driver. Also maybe try disabling crossfire and see if the game works.
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Peter lopez
 
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Post » Tue May 15, 2012 11:07 pm

Hi guys,

Thanks for your input. I have tried all the things (except for disabling switchable graphics) you suggest here and it is a no go. AMD/ATI drivers work intermittently but cause instability elsewhere. XFire in or out - no effect. As I referenced in my previous post the integrated Intel graphics HD3000 perform spectacularly. There is some game issue here that is a basic flaw - I have many other games and all work well. This is the first real problem (tweaks just haven't worked here). Disabling switchable graphics may be a work around but it is not a solution. Can anybody give me references for AMD/ATI admitting fault? Why do the system requirements not include more specific information - because it was not tested qand validated for these configurations - that's why. Just so you know I am a seasoned electrical engineer with an MSEE - this is just for general info. I have coded software for real time systems, designed digital hardware/small signal anolog systems, designed digital control systems for high power generation and distribution systems, had much to do with the Mars Rovers there now and other things. This, simply put, is lack of diligence in verifying various hardware configurations. Switchable graphics is a feature that is desirable for my computer so disabling it to play a game is ridiculous. Why do other games have no such problem (many, many)? ID has at least dropped their part of the ball here, in my opinion.
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Christine Pane
 
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Post » Tue May 15, 2012 11:23 pm

Hi guys,

Thanks for your input. I have tried all the things (except for disabling switchable graphics) you suggest here and it is a no go. AMD/ATI drivers work intermittently but cause instability elsewhere. XFire in or out - no effect. As I referenced in my previous post the integrated Intel graphics HD3000 perform spectacularly. There is some game issue here that is a basic flaw - I have many other games and all work well. This is the first real problem (tweaks just haven't worked here). Disabling switchable graphics may be a work around but it is not a solution. Can anybody give me references for AMD/ATI admitting fault? Why do the system requirements not include more specific information - because it was not tested qand validated for these configurations - that's why. Just so you know I am a seasoned electrical engineer with an MSEE - this is just for general info. I have coded software for real time systems, designed digital hardware/small signal anolog systems, designed digital control systems for high power generation and distribution systems, had much to do with the Mars Rovers there now and other things. This, simply put, is lack of diligence in verifying various hardware configurations. Switchable graphics is a feature that is desirable for my computer so disabling it to play a game is ridiculous. Why do other games have no such problem (many, many)? ID has at least dropped their part of the ball here, in my opinion.

My under standing was that this is an open gl drivers problem. Most games use Direct x or open gl 2 or under. Rage uses open gl 3.2. ATI has had horble open gl support for the last 7 years.

P.s.
Ati did say its their fault. But I am to lazy to look for it. I will let the other duy show you.
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Jerry Jr. Ortiz
 
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Post » Wed May 16, 2012 6:34 am

The system requirements are stated as only requiring an ATI Radeon HD 5550. I have an Alienware M18x w/ 2x HD6970M's. The game crashes on startup and occasionally appears to corrupt the video card interface in that I cannot open CCC until a restart. If I restart on the Intel HD3000 integrated graphics (switchable graphics) the game plays flawlessly. This probably indicates some sort of video card detection/initialization problem. I would like to know why the system requirements (stated) are so completely inadequate for users to make informed decisions. What is ID doing to help us users use what we payed for? It is not good enough to say "It's not my job". If ID tested this at all it would seem to be obvious to me it would not have taken much to discover these incompatibilities. Once again - since I made the most informed decision I could and there are these incompatibilities - what is ID now doing to help the user?

Give the new Catayst 12.1a drivers a shot. This should help
http://support.amd.com/us/kbarticles/Pages/Catalyst121apreviewdriver.aspx
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Vivien
 
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Post » Tue May 15, 2012 10:39 pm

Give the new Catayst 12.1a drivers a shot. This should help
http://support.amd.com/us/kbarticles/Pages/Catalyst121apreviewdriver.aspx

Are you sure they will work if you just install them like that? It seems OP is using a laptop, and I'm pretty sure that's a desktop driver. I installed it on my own laptop, but not the actual driver - I just extracted the 'atioglxx.dll' and put it in the rage dir and it worked.
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Manuela Ribeiro Pereira
 
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