I should mention, I am a programmer, and a long-time ES fan, but this will be my first major foray into ES modding. I would be willing to do this myself, but I'm not even sure at this point how feasible it is. From what I know, Bethesda uses their own funky scripting language. Basic pseudocode in my mind right now involves a simple script to have a % chance to harvest seeds along with an ingredient, which can then be planted in certain areas under certain conditions (tricky part). I would be interested to hear from the seasoned modders around here just how feasible this is.
As an aside, does anyone know any tool I can use currently to edit some of the GMSTs? There are some small things I would like to change immediately, but I've not been able to find a tool to do so. It seems FO3edit and such require FO3 to actually be installed, which I do not have. I find SkyrimViewer a little confusing, and it seems to be read only? Tips would be appreciated. Thanks.
