I recently got Rage through steam. Game works well for the most part but the disk is continually being accessed with any movement. While turning or walking in the game the HDD runs constantly and would only stop if character stops moving. This also happens in the sewers and smaller rooms. Is this expected? I realize the massive texture sizes being processed here, but this continuous disk access leads to skips while playing and puts an unnecessary stress on the disk. This problem occurs with any graphical setting in Rage.
specs below:
Windows 7 64bit
Radeon HD 7970 3GB (with 12.3 Catalyst drivers)
Intel i7 3930K processor
16GB RAM
Rage is on a WD Sata III (6Gb/sec) disk, Windows is on a Sata II (3Gb/sec) Seagate disk. Disks are not encrypted or compressed.
Typical game settings: 1920x1080, full screen, 4x antialiasing, vsync off, large texture cache, high texture anisotropy, texture quality on.
No custom config files or startup options used.