Not trying to sound like a jerk but, I doubt you will beat that time. Main reason is they have played it over and over and over and over again. To the point when they know where everything is, what path to take, know where enemy spawns are. But meh its your game play how you want to.
I understand the concern. See edited OP.
If youre going Altmer, spec aggressively into Destruction and fire. . .
For the Orc build, two-handed and heavy armor will be your main skills. . .
Good luck with your challenge and keep us posted!
Thanks for your support and contributions XD. I was expecting such a reaction, to be honest.
All of these posts have given me a bit to think about. Especially the three not trying to dissuade me. On keeping you posted - I won't get the game on release - I'm not able to. So I won't be able to let you know how it went for a while. But I certainly will post it in the forum and send PMs.
@Vampires Bane - I've always been more enthusiastic about one handed weapons - hence that would be my preference. That being said, seems like I should rethink and replan a little bit.
@Valamyr - I agree with you about aggressive magic or aggressive melee, not stealthy. That is the main issue XubXub with going stealthy. I'd turn it into a war of attrition, and because of the speed run I simply don't have the time to afford to do that. Unless of course aggressive would give me early gains but harder to continue later on. Personally I think the opposite is true - First stealthy Oblivion character failed pretty heartily in the middle game. .
On speech and conjuration - both skills were first and foremost to get support from NPCs. Speech was to gain companions cheaper, conjuration to summon minions. Every little helps. Certainly a defensive or stealthy character would not be a great playstyle.
Going in blind is part of the objective. If I am not blind, the playthrough is not valid to say whether or not Sk. is dumbed down.
@Valamyr - thank you very much for those racial suggestions. I personally was going for a character who was going to be more versatile, but a jack of all trades won't succeed. I'll probably flip a coin closer to the time as to whether I go Altmer or Orc. That being said, I'd lean more towards Altmer.
I'm quite hesitant about going for magic though, with magicka running out making fighting impossible, and magicka resistance stopping things somewhat.. Then again - potions. Although it has good ranged/melee capability, arrows probably aren't affected by weapon resistance.
Edit: Oh that's right. My other concern about magic is obtaining spells - it is generally rather expensive. Hopefully spell tomes should offset this a little, but I'm not hoping for much. I have never found a spell that has become frequently used from a spell tome in OB.
@XubXub
I probably won't sell armor and carriage my way. I'll make the funds as need be - there should be a half decent haul in bleak flats barrow which should set me up well, plus all the lootable equipment from the tutorial dungeon. I've heard companions can carry gear, so I'll share the load with my first companion to avoid being over encumbered and slowed down.