Basically what happens is I'll be playing and everything will be great. Then, for no reason that I have been able to determine, I will experience what seems like the skipping of frames when moving the mouse up or down. The skipping slowly gets worse, and if I put up with it long enough, I start to experience it when I move my character (i.e. with the arrow keys). In fact, when I had the issue occur while outdoors, I saw an elk nearby, so I ran over to it to see if it, too, did the same thing as me. Sure enough, it did. It ran away and many of the animation frames were skipped.
I have seen this behavior before with two other games. The first was GTA San Andreas running on a dual core machine. In order to fix it I had to uncheck one of the boxes in the CPU affinity settings. The other game is Minecraft, which is fixed with the same steps. After seeing this happen in Skyrim a few times, I tried the affinity fix and it did work, but as soon as I went outside I couldn't move more than a few feet at a time without the game freezing for at least a few seconds. So that is not a practical solution. And given that the game will run well initially for a while, I don't think that changing the number of utilized cores should be necessary.
Has anyone else experienced this issue? If so, were you able to fix it?
I have tried some of the .INI adjustments suggested here on this forum just to see how it affected overall performance, but my frame skipping problem has yet to go away. I'd really appreciate any suggestions.
