How well known is this issue?

Post » Wed May 16, 2012 3:21 pm

From what I've researched this is a pretty common issue. I'm talking about issues where the the racks and stands where you can hang your weapons in your homes do not work. These things don't work for me either which svcks because there are a lot of weapons I'd like to hang on the walls. From what I've read sometimes the racks "eat up" the weapons too sometimes and then fail to work, and sometimes you can fix this by reloading and buying the house again.

So is this issue going to be addressed? I was looking at the patch 1.2 notes and it doesn't seem to be listed.

Thanks
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Felix Walde
 
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Post » Thu May 17, 2012 12:21 am

From what I've researched this is a pretty common issue. I'm talking about issues where the the racks and stands where you can hang your weapons in your homes do not work. These things don't work for me either which svcks because there are a lot of weapons I'd like to hang on the walls. From what I've read sometimes the racks "eat up" the weapons too sometimes and then fail to work, and sometimes you can fix this by reloading and buying the house again.

So is this issue going to be addressed? I was looking at the patch 1.2 notes and it doesn't seem to be listed.

Thanks

I have the same issue and almost everyone has had this issue... I tried possible fixes that sometimes work and sometimes don't and when they do work after 30 in-game days they stop working...

The game is a broken piece of [censored] that was released way to early just so it could be on a day like 11-11-11.... But even though this game is a broken piece of [censored] I still can't stay mad at it... I love it...

Just wait... Weapon racks are kick ass but not the best thing in the world...

I suggest throwing ur weapons in a room in your house and wait for a patch. I put my weapons I want to keep in the room upstairs to the right in my Windhelm house. (its an empty room)

Once an update fixes this issue I will take my weapons and hang them up in all of my houses.

Its a pain and they are clearly not going to fix this issue in 1.2 but hopefully in 1.3... Along with all the game breaking quest-line glitches.
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REVLUTIN
 
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Post » Wed May 16, 2012 10:12 pm

It kinda svcks but to say that the game is a "broken piece of [censored]" is too much. Considering the size of the game and how often the glitches they're fixing occur then it's pretty reasonably polished.

Meh, it doesn't much matter to me though.
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Haley Cooper
 
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Post » Wed May 16, 2012 4:49 pm

It kinda svcks but to say that the game is a "broken piece of [censored]" is too much. Considering the size of the game and how often the glitches they're fixing occur then it's pretty reasonably polished.

Meh, it doesn't much matter to me though.


Well when you have come across 3 game breakers in late game and had to restart its a broken piece of [censored]. At least imo.

Atm im level 50 and pretty late game atm and just praying a MQ glitch wont destroy me again...
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Scarlet Devil
 
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Post » Wed May 16, 2012 9:54 pm

83+ hours in (360)...haven't notice anything that would justify calling this game "broken". infact I'm finding 'skyrim' to be an absolute masterpiece...still baffled at how well they got this game to look/run on this 5-6 year old tech. *mind-blown* :ooo:
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Undisclosed Desires
 
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