[HELP] nifSkope + TESSnip

Post » Thu May 17, 2012 3:34 am

I created a new texture called shield03.dds
Put that texture in ../data/textures/armor/iron/shield03.dds

Duplicated iron shield's .nif and saved it as shield03.nif
Placed that nif in ../data/meshes/armor/iron/shield03.nif

Had nifScope open that nif and changed the texture to shield03.dds
Saved over ../data/meshes/armor/iron/shield03.nif

Heres a look at the layout of TESSnip

Instead of GRUP CONT i used GRUP COBJ (so i can make the item)
Used GRUP ARMO
-- ArmorIronShield formID: original
-- ArmorIronShield2 formID: 01444446
Used GRUP ARMA
-- IronShield2AA formID: 01444448
-MOD2 = Armor\Iron\Shield03.nif

Load Game
See both items on Forge list
Both look different in Inventory (one has original texture, other has new texture)

While in 3rd or 1st person view when switching between the 2 items...
They both look like the original texture

Help please?
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jennie xhx
 
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Post » Wed May 16, 2012 10:58 pm

bump
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Rowena
 
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Post » Wed May 16, 2012 8:28 pm

bump
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Brandon Wilson
 
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Post » Wed May 16, 2012 9:27 pm

I'm sure somebody will be along to help you soon. The general rule is a bump every 24 hours minimum, just so you're aware :)
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laila hassan
 
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Post » Thu May 17, 2012 2:59 am

I'm sure somebody will be along to help you soon. The general rule is a bump every 24 hours minimum, just so you're aware :)

Whoops, sorry :(
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Ysabelle
 
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Post » Thu May 17, 2012 4:42 am

One more bump before I head to bed... 5th page :(
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Amiee Kent
 
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