!WARNING! IMPORTANT BUG TO FIX FOR DEVELOPERS !

Post » Thu May 17, 2012 2:01 am

MESSAGE DELETED, let this be a headache of developers, they recieve money for work, i don't like to hear stupid replies to my posts.

Delete this topic, please
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Adam
 
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Post » Thu May 17, 2012 4:25 pm

It might make more impact to report what the actual ingame effect of such a bug is.
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Damien Mulvenna
 
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Post » Thu May 17, 2012 3:16 pm

What do you mean "unplayable after some period of time"? I'm sure people have put tons of hours in already, what exactly would make the game unplayable?
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Rachel Eloise Getoutofmyface
 
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Post » Thu May 17, 2012 3:16 am

xexus
Unplayable game, because all objects have some information, which is used for different computations, including AI. Imagine what will be if objects on screen will be rotated separately from colliders (you will not find entrance of house f.e.). I can only say about visual side, rotated everything you see, but the bug type means that some internal data is also rotating. Game is not only what you see, even holes between objects will appear.
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michael danso
 
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Post » Thu May 17, 2012 9:24 am

Well, until there is an *actual* example of a problem, there is no problem I guess. Saying there might be a problem but not knowing how the problem might manifest is not really useful. And surely a problem that is described as "unplayable" should have some sort of verifiable impact? ;)
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Jarrett Willis
 
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Post » Thu May 17, 2012 3:45 pm

Well if what he says is correct it would be a pretty serious game breaking issue eventually but I haven't witnessed anything like that in-game.
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WYatt REed
 
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Post » Thu May 17, 2012 5:55 am

Hi
I found a bug which makes game unplayable after some period of time, i recommend anyone do not to play the game seriously untill this will be fixed or official explanation regarding this will be posted.
Here it is:
WorldViewTransform matrix seems rotating in time, this means that objects are rotating in 3d space (don't know if it's rotation or kind of scaling, likely rotation). Perhaps some script doing somethig like this rotation.xyz=Rotate(rotation.xyz * angle);, so floating point precision loss may take a place.


If somebody can help to send this info to developers, please help!

PS: bug detected at development of graphic modification, i didn't used disassembling.


What a load of P1SH
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Princess Johnson
 
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Post » Thu May 17, 2012 10:56 am

xexus
Unplayable game, because all objects have some information, which is used for different computations, including AI. Imagine what will be if objects on screen will be rotated separately from colliders (you will not find entrance of house f.e.). I can only say about visual side, rotated everything you see, but the bug type means that some internal data is also rotating. Game is not only what you see, even holes between objects will appear.

More P1SH
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Tiff Clark
 
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Post » Thu May 17, 2012 9:34 am

Ok, get off everyone, let developers search for this sh*t themselves, i'm boried to do fixes for games myself. Topic start is cleared
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Matt Fletcher
 
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Post » Thu May 17, 2012 5:10 am

Ok, get off everyone, let developers search for this sh*t themselves, i'm boried to do fixes for games myself. Topic start is cleared

Good, I'm boried with this post
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Bird
 
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Post » Thu May 17, 2012 4:15 am

Ok, get off everyone, let developers search for this sh*t themselves, i'm boried to do fixes for games myself. Topic start is cleared

It sounds like your game hex is not aligned. If you hit ` key then click all around the screen you can see everything has a code ( like 0cf00xb) It sounds like yours are not matching the graphics.
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Cat Haines
 
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Post » Thu May 17, 2012 1:33 am

Good, I'm boried with this post

No need to be an AR5E when english isn't his first language and he could be reporting a genuine issues.
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Enie van Bied
 
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Post » Thu May 17, 2012 12:57 pm

If what you're posting can help the devs with patching (and so help everyone playing Skyrim on PC), please continue to do so in spite of ungrateful and/or malicious posters. They're the minority, even if it doesn't always seem like it.

I'm sure a lot of us really appreciate you contributing time and expertise.
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Sophie Payne
 
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Post » Thu May 17, 2012 4:00 pm

Wow some of you guys sure are rude.

Going from his username I'm assuming he is http://enbdev.com/index_en.html, so he probably knows what he's talking about. What's the point in trying to run him off when he's trying to report a possible bug?
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scorpion972
 
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Post » Thu May 17, 2012 8:04 am

No need to be an AR5E when english isn't his first language and he could be reporting a genuine issues.

Yeah right!
He's a fooking 12-year old with a Visual C++ book
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A Dardzz
 
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Post » Thu May 17, 2012 4:08 pm

Yeah right!
He's a fooking 12-year old with a Visual C++ book

http://www.youtube.com/watch?v=zqx2Bt5bnKE
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jessica breen
 
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Post » Thu May 17, 2012 7:33 am

Well, all of that just happened.

Flaming gets you warned and suspended. Are we clear about this yet?
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Abel Vazquez
 
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