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- Fixed elder dragons intermittently spawning inside your bed after resting.
- Graqes pickpocketed into female NPC inventories should no longer turn into raisins.
- Taking items from dead owned creatures is no longer a crime.
- Killing Skeevers while undetected no longer counts as murder for the purposes of the Dark Brotherhood quest chain.
- Turning into a vampire and werewolf at the same time using Hircine's Ring or by catching lycanthropy during main quest and then fighting a vampire is not possible now.
- Fixed a bug where NPC prices were higher for players with traditionally African American names.
- Trolls should no longer flee from torches placed in the environment.
- NPCs should no longer refer to Vampirism as a disease, but as a life choice.
- Fixed issue with player shadow being delayed after fast travel.
- Made the hidden Daedric Right Pauldron slightly less hidden.
- Corrected a bug where an NPC would fail to respond if you were in a crouch and hit them with a projectile weapon.
- Fixed rare bug where inspecting an empty container trapped the player character in an inescapable quantum singularity of nested containers.
- Corrected bug in the AI for traveling salesmen that caused them to consider P equivalent to NP in rare edge cases.
- Removed mentions of embarassing bugfixes from earlier release notes.
- Silent vowels in player character names no longer reduce Magicka regeneration rate, only Stamina regeneration rate.
- Vampires are no longer unavailable as troubled but dreamy teen boyfriends.
- The frost atronach will now attack faster than before.
- Fixed issue causing Lydia to renounce vow to carry burdens.
- Corrected ephemerides for several stellar objects in skill up screen. (Thank you, Wikia users. Please stop calling us.)
- Fixed bug that caused Jarl Ulfric's dialogue in the Italian localization to be replaced by samples from top 50 recording artists.
- Fixed bug that caused shouting Graybeard model to appear nvde on loading screens in low memory conditions.
- Random Wood Elf spawns in forested areas are no longer more common during the morning.
- Fixed a physics bug where Giants were able to catapult the player into the air. Upon being struck players will now fall through the world correctly.
- The correct renderer should now be selected even if the player character is named ps3_shader_17_winterhold on Xbox360 consoles.
- Shrines of Talos are now 0% more powerful.
- Fires no longer extinguish themselves when threatened.
- Fixed player characters with Draconic names being killed by nordic champion NPCs using Dragonrend during main quest cinematics.
- Fixed a bug where you could gain money when buying something instead of paying money for it.
- Combining void salts and other salts in the alchemy menu will no longer create a potion of major energy.
- Mercenaries in inns and taverns no longer remove their armor after challenging the player character to a fistfight.
- Dragons now correctly fly backwards and will refuse to engage the player.
- Added a new option to the Japanese version of the game to allow player to replace all Spider models with Octopi models. Bear models will remain unaffected.
- Eating baked goods now increases the player's current carry weight.
- Friendly or neutral NPC health bars, when taking damage, no longer flicker repeatedly.
- You can now pick up water like any other object.

