1) The Ancient Shrouded Cowl doesn't show up on my characters head, it just makes my hair and horns disappear (This character is an Argonian)
2) When I get married, my wife leaves halfway through the ceremony and seems to disappear--she never shows up at either my house or hers, even after a week of in game time.
3) Probably not a bug, just an oversight that's kind of funny: When an Argonian puts on the Nightingale mask, their snout gets flattened into a human shaped face.
4)Not a bug, just a minor complaint: Dragons get kind of boring to fight after level 15 or so (or just annoying in the case that every time I go to Winterhold, an Elder Dragon shows up and only ever lands on top of the college). Even after turning up the difficulty to master, they're a bit easy (save elder dragons). It's not that they don't do enough damage, it's that they land, snap at you, breath fire/ice/etc at you, maybe snap at you again, and fly off to rinse and repeat the process. I'm just disappointed in the late game dragon fights because dragons are supposed to be unscripted, but they feel scripted in the way they repeat the same pattern of attacks. Now that I'm thinking about it a bit more, I realize that I also encounter a ton of normal "Dragon" dragons late game (with several Elder Dragons here and there), but almost no Blood or Ice Dragons. Normal dragons make sense for early game when you're not a high level, but in high levels (and on higher difficulties) it would be nice if less normal dragons showed up and more, more powerful dragons did. After all, variety is the spice of life--or in this case dragons?. Anyway, that brings me to another thought. I remember the first time I ever fought a Blood dragon, it's shout wasn't breathing fire or ice, but some sore of air/shockwave thing or something. That is still the only time I've fought one that hasn't breathed fire or ice, which was super neat at the time and I think it would be better if more dragons did different shouts--other than just fire/ice breathe.
