I have had a mod (on paper) in the works for almost a month (slightly more) now and very confident I can pull it off, but not to the desired effect I would wish it. The script I need is fairly simple, but I have no idea how to start it other then telling it ( if getstage ??? >= 10 ) or something to that extent. So I will say (without saying to much to ruin the mod) what I wish.
When a necklace is given to the mod's created follower, the follower gains the topic and ability to transform into a creature from then on, and upon speaking with the creature is also given a new topic to change back into the human follower.
Now I suppose, at least from my modding exp of Oblivion that the NPC will have to be complete different from the creature and placed in the space or different (dont think it matters) and upon selecting the topic the npc/creature will be moved to the created worldspace while the creature/npc will be transported (actorID moveto.player) or something like that) to the Player. But the part that I am going to have trouble with I see already is giving the effect of something happening to each summon (change) and each time the command is selected the said creature/npc be in the same place as it's counterpart.
Now with that said, I have other scripting issues, but none I can't figure out (scream my way through) myself. With some tutorials help of course.
Anyone who can help me get this working, I would thank and credit in the readme and on my mod's page. But I would ask that if your interested in helping me for real, (sending and asking questions) please contact me in a message so that the "Spoilers" are cut down for others just passing through.
Thank you all SO MUCH for even opening this topic and thank you all in advance for all your help.
Videni
