screenshot 2: no blood am confirmed?
That's about the last thing they'd bother to add in, but more specifically I'd point out that the shot is clearly staged. No games, MMO or not, have such good physics/animation as to make enemies die in such beautifully choreographed poses as the ones strewn at that warrior's feet. They're preset rigs like 'generic_corpse_01' that'll most likely be used only on bodies that stay dead - ie, as objects, not actors.
EDIT: Also, they've used depth of field in every screen so far. I hope it's actually something we can turn on in-game, as some mods have done in Skyrim. MMOs have notoriously crap LOD/distant terrain, and it'd be nice to blur it a bit. And on that note, the warrior pic is nice but the second one made me groan a bit. Mid-ground terrain just looks so blank (you'd think they'd have better draw distance enabled), and there's no atmospherics like fog/dust. Those things can indeed be added in later, but usually for a staged screenshot/video demo they have the foresight to set up a temp version of that scene/location that at least imitates where they hope to be in the next 8-12 months.