2 New Screenshots (Gamestar.de)

Post » Fri May 25, 2012 8:29 pm

WoW system amconfirmed?


No not at all, not even close.
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Siobhan Wallis-McRobert
 
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Post » Fri May 25, 2012 9:11 pm

screenshot 2: no blood am confirmed?

That's about the last thing they'd bother to add in, but more specifically I'd point out that the shot is clearly staged. No games, MMO or not, have such good physics/animation as to make enemies die in such beautifully choreographed poses as the ones strewn at that warrior's feet. They're preset rigs like 'generic_corpse_01' that'll most likely be used only on bodies that stay dead - ie, as objects, not actors.

EDIT: Also, they've used depth of field in every screen so far. I hope it's actually something we can turn on in-game, as some mods have done in Skyrim. MMOs have notoriously crap LOD/distant terrain, and it'd be nice to blur it a bit. And on that note, the warrior pic is nice but the second one made me groan a bit. Mid-ground terrain just looks so blank (you'd think they'd have better draw distance enabled), and there's no atmospherics like fog/dust. Those things can indeed be added in later, but usually for a staged screenshot/video demo they have the foresight to set up a temp version of that scene/location that at least imitates where they hope to be in the next 8-12 months.
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Nicole Mark
 
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Post » Sat May 26, 2012 8:28 am

That's about the last thing they'd bother to add in, but more specifically I'd point out that the shot is clearly staged. No games, MMO or not, have such good physics/animation as to make enemies die in such beautifully choreographed poses as the ones strewn at that warrior's feet. They're preset rigs like 'generic_corpse_01' that'll most likely be used only on bodies that stay dead - ie, as objects, not actors.

EDIT: Also, they've used depth of field in every screen so far. I hope it's actually something we can turn on in-game, as some mods have done in Skyrim. MMOs have notoriously crap LOD/distant terrain, and it'd be nice to blur it a bit. And on that note, the warrior pic is nice but the second one made me groan a bit. Mid-ground terrain just looks so blank (you'd think they'd have better draw distance enabled), and there's no atmospherics like fog/dust. Those things can indeed be added in later, but usually for a staged screenshot/video demo they have the foresight to set up a temp version of that scene/location that at least imitates where they hope to be in the next 8-12 months.

^and that's what worries me.

these screenshots are clearly doctored to appear more appealing than they would otherwise, and still aren't that particularly impressive.
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Lil Miss
 
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Post » Sat May 26, 2012 7:40 am

People nitpic WAY too much, still shots never do a game justice, it always looks better in game and in motion, and almost every early MMORPG shots has things that are not turned on yet in the engine and are FAR from . These shots don't look "doctored" in any way at all and both look very very good, specially for this stage in the game, very impressed for this being an MMORPG boasting 100v100 PvP.
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Lucky Boy
 
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Post » Sat May 26, 2012 1:14 am

WoW system amconfirmed?
In WoW you can do that? if i knew it before i could've given it a chance.
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krystal sowten
 
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