This is how I would of set up the factions.

Post » Sun Jun 03, 2012 10:38 am

All factions will still be next to eachother for gameplay reasons.

Wood elves - High elves - orcs

The orcs get forced out of highrock by the reguards and bretons, They relocate to valenwood and set up orc strongholds there, Also now every race of this faction is an elf, Orcs are elves in tes lore.

Redguards - bretons - Nords

All these races have no issues towards eachother in the past or future (skyrim) So this faction makes sense for these races. Also now every race of this faction is human. (Faction identity is good imo) I dont want to fight online from a distance and cant tell if its a nord up ahead or a breton, Having all humans and elves on each side gives each faction a stable identity and you instantly know who they are in the chaos on the battlefield.

Dunmer - Argonians - khajit

With morrowind in good shape and the Tribunal gods at the height of their strength, They have the power to force their slaves/unwilling allies into a truce. No matter how inhospitible black marsh is to invasions they would not be able to fend off the 3 dunmer gods.

Let me know what you guys think or if you have any ideas on how they could of made the factions more lore friendly.
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Nathan Hunter
 
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Post » Sun Jun 03, 2012 10:03 am

This would have worked, but they are so far into development I'm pretty sure it's going to remain the way it is. That sort of stuff is like the first thing they decide on before even starting the game development.
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Daramis McGee
 
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Post » Sun Jun 03, 2012 5:40 am

Yeah i guess your right, Im sure they could of came up with this themselves if they considered that the orc race could be moved like they have done throughout tes lore.

The current faction set up I suggested also doesnt have them turn on eachother in the future so it wouldnt be a false bond while playing in that timeline. With the exception of the argonions fighting the dunmer in the future.
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Jessica Colville
 
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Post » Sun Jun 03, 2012 4:17 pm

Pre-ESO the bretons actually had a huge war with the redguards.
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Ernesto Salinas
 
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Post » Sun Jun 03, 2012 3:00 pm

Ah I forgot about that, I havnt changed anything about the reguards in the daggerfalll faction though, Its just now they are siding with the nords who they have no issues with, Compared to the orcs.

edit: I hate typing on an ipod on this forum lol. Dont have access to pc atm.
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Maya Maya
 
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Post » Sun Jun 03, 2012 1:42 pm

This is so sad. If they didn't use a typical Faction based MMO idea we don't even need to split up all the races like this and think of excuses why they are split up like this.

IMO, it would have been much better if ALL the races were able to group up. And there is some sort of war going on between
2 factions which ALL races can take whichever side on. Kind of like the Skyrim Civil War between Imperial and Stormcloaks.

All this, and also with the threat of Molag Bal looming in the background. Doesn't it make better sense that ALL races group together to fight Molag Bal?
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louise tagg
 
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Post » Sun Jun 03, 2012 8:02 pm

This is so sad. If they didn't use a typical Faction based MMO idea we don't even need to split up all the races like this and think of excuses why they are split up like this.

IMO, it would have been much better if ALL the races were able to group up. And there is some sort of war going on between
2 factions which ALL races can take whichever side on. Kind of like the Skyrim Civil War between Imperial and Stormcloaks.

All this, and also with the threat of Molag Bal looming in the background. Doesn't it make better sense that ALL races group together to fight Molag Bal?

Two sided pvp is boring. And teaming up to take out Molag Bol just sounds like a massive PvE boss fight. I'd rather have the craziness of a 3 sided war.
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Gracie Dugdale
 
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Post » Sun Jun 03, 2012 5:01 pm

Nope don't see the Orcs being accepted nor the Nords working with the Bretons or Imperials. I especially do not see the Dunmer bothering to conquer the other beast provinces if the Tribunal is really that powerful. If they were(they seem to be) they would likely just sit tight and not give a flying [censored] about the other provinces. People seem to forget that the Dunmer were incredibly Xenophobic and all signs are pointing to them having been much worse before. For example the entirety of the high up House Indoril nobles commited ritual suicide upon Vivec signing the peace treaty with Tiber Septim. Because they did not wish to be ruled by outsiders.

If I had to propose a faction set up I would do it like this.

Morrowind by itself as one faction. They would unify(except for the Ashlanders) under the Almsivi Commandment. They would still be called Morrowind though. Morrowind was never able to invade other nations only because it was so splintered itself. With all the great houses and infighting stopped by the Tribunal temporarily. A unified Morrowind would be a force unto itself, and with the added benefit of a fully functional Tribunal they would be scary indeed.

Summerset Isles with Valenwood as another. Under the Aldmeri Dominion or maybe something else that later became the Aldmeri Dominion.

Elsweyr and Black Marsy as an uneasy and unstable alliance with the Khajiit and Argonians being in an alliance in a very disorganized way. They are together for mutual survival. Maybe called the Claw and Talon Alliance.

Skyrim having taken in the Orsimer as they fled the Alliance of the newly founded Daggerfell covenant between the Redguards and Bretons. They would be Skyrim but under the Battleborn Coalition.

At least that makes some sense. Not a lot but some.
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Emma
 
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Post » Sun Jun 03, 2012 4:57 pm

A five-way battle? woah, craziness...
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Lifee Mccaslin
 
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Post » Sun Jun 03, 2012 9:55 pm

Two sided pvp is boring. And teaming up to take out Molag Bol just sounds like a massive PvE boss fight. I'd rather have the craziness of a 3 sided war.

Actually if you want a crazy 3 side war, its also possible, while both sides are engaging Molag Bal in an Open PVP "Wintergrasp" battlefield, they can also have the option to PVP each other.

Imagine this. Both sides agree on an uneasy truce to fight Molag Bal, and during the fight, one side decides to overwhelm the other side WHILE claiming the Molag Bal kill for themselves.
They will have to kill human players from the other side AND have enough resources to kill Molag Bal army itself.

Now THAT is an EPIC fight that will be sung for generations to come.
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Vera Maslar
 
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Post » Sun Jun 03, 2012 2:00 pm

That would be so sweet! Imagine if the delicious booty was split between the survivors, yeah? Each team would know that they would end up fighting the other...but need their help against 'Ol Bals too. So when it comes near to the end of the bloody fight, there's only a dozen left out of what used to be over a hundred. Glorious!

And those dozen get the tastiest of the sweetest loot in the game, made even rarer because less people get some...NERDGASM! :laugh:
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Laura Ellaby
 
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Post » Sun Jun 03, 2012 7:05 pm

hate your idea for factions. so now if you want to play a human the only faction is the dagger fall covenant. both of the best thief races are in the same faction. and so on and so on

you idea has so many ideas that would make for bad gameplay. leave it to the professionals buddy.
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Eoh
 
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Post » Sun Jun 03, 2012 3:25 pm

Leave it to the professionals buddy.
http://upload.wikimedia.org/wikipedia/en/thumb/e/e7/BP_Logo.svg/160px-BP_Logo.svg.png
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Minako
 
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Post » Sun Jun 03, 2012 9:23 am


http://upload.wikimedia.org/wikipedia/en/thumb/e/e7/BP_Logo.svg/160px-BP_Logo.svg.png

Lmao
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Red Sauce
 
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Post » Sun Jun 03, 2012 9:44 am

hate your idea for factions. so now if you want to play a human the only faction is the dagger fall covenant. both of the best thief races are in the same faction. and so on and so on

you idea has so many ideas that would make for bad gameplay. leave it to the professionals buddy.

C'mon bro, it's fine to have the opinion that you disagree with his idea for factions, but it's not cool to try flame him for creating a valuable talking point, if you would like to counter his post, come up with your own / a better, faction setup.
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Vera Maslar
 
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Post » Sun Jun 03, 2012 12:36 pm

the better faction set up has already been done by zenimax online
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kiss my weasel
 
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Post » Sun Jun 03, 2012 12:51 pm

the better faction set up has already been done by zenimax online
Has it?
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christelle047
 
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Post » Sun Jun 03, 2012 4:29 pm

the better faction set up has already been done by zenimax online

Link please.
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Tiff Clark
 
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Post » Sun Jun 03, 2012 10:52 am

The only one we'll ever see...so debating which would be better is a moot point. Can we move on? I wish this thread would magically disappear
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Causon-Chambers
 
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Post » Sun Jun 03, 2012 3:20 pm

Link please.

sure here ya go

http://www.gameinformer.com/p/elderscrollsonline.aspx
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Carolyne Bolt
 
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Post » Sun Jun 03, 2012 4:53 pm

The only one we'll ever see...so debating which would be better is a moot point. Can we move on? I wish this thread would magically disappear
why? It's perfectly fine to discuss such a thing. This is the appropriate forum for it. Besides its kind of fun to use what you know of the lore and the races at the time to try and make something more realistic and sensical. Not that the model they made is nonsense or anything it is just kind of a little weird. I have defended their choice many times but that is only because it IS the choice they went with and will now be lore. It is more of a what if scenario in this thread IMO. Might not be the OP's intent but is certainly how I'm treating it.
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Tamara Primo
 
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