An early look at The Elder Scrolls Online hints that this game will not only have the strengths of modern design but also re-deploy classic ideas that have been mysteriously left behind in the rush to emulate World of Warcraft’s success. Taking the best elements from past and current MMO successes is a bold and exciting move. Integrating them into the Elder Scrolls universe is monumental.
Nothing really new but re-iterates and puts into one place I think what I and perhaps many others feel about this MMO and why we are interested. As a long time MMOr I feel the genre has become stale and stagnant. Devs seem stuck to repeat the same formula over and over. Sure some do come up with new ideas, like SWTOR with its voice overs and attention to the story aspects, but eventually the story stops and you're left with the same ole MMO stuff we have been doing for years already.
Many long time MMOrs will often wax nostalgic for the good ole days when MMO's were made differently, ie UO, EQ and DAoC to name a few. Well most times people do tend to look back with rose colored shades but there is a reason that it gets brought up so often and it leads to thinking that maybe yes some things were done better in past MMO's.
How that relates to TESO is that so far based on dev statements and articles like the above, that ZOS is at least trying to break out of the stale formula. Time obviously will tell if they can actually pull it off, but to me what matters most is that they are in fact trying to make something that evolves the genre and moves it forward. After all there is only so many "new" ideas to go around, so perhaps taking some old ideas and revisiting them is the key.