» Sat Jun 23, 2012 2:28 am
What rebels are you talking about? This isn't a game about a revolution, it's a game about an assassin. There are no 'rebels.' Corvo has a small team of confederates in his quest for vengeance, but hardly what I would term a rebellion.
This might be why you're having trouble understanding the song choice. It's not the sort of game you seem to think it is. This isn't going to be a story about freedom fighters reforming a degenerate political structure, it's going to be the story of one very angry man killing bad people in a dark city. To have rebels singing about a hero would be altogether too optimistic, too proud, regardless of how minor a key you might write it in. It would imply that there is hope, that Corvo will make things better, a premise that from what we've heard is by no means certain. A singing child delicately enunciating vicious commands is more in keeping with this setting of fear and hatred. It speaks of corrupted innocence, thoughtless, subconscious acceptance of a violent life and ruined society.
There's a reason that twisted nursery rhymes have a chilling effect on most audiences. They are representations of a culture's values, distilled and simplified so as to be easy for young children to understand. When lines like 'slice his throat with a rusty cleaver' and 'feed him to the hungry rats for dinner' enter the songs the children sing, it sends the pretty clear message that society has failed. Rather more clearly than a rebel singing about how terrible life is or a dockworker singing a dark shanty. You expect that of those two. You don't expect children to be chanting to themselves about murder and carnage.