Yet Another Werewolf Post....

Post » Fri Jul 27, 2012 12:57 pm

I was thinking......it would be very cool to have packs of bandit werewolves roaming the country side after dark in certain wooded areas. I also think it would add to the terror level for the game.

Picture it, You're galloping along on your horse to Whiterun from Riften. In the distance you hear a long, echoing howl / roar. You have no idea where it's coming from, then a couple of minutes later, WHAM! You get hit from the side and knocked off your horse by a werewolf. As you get up you find that you see 4 more of the beasts leap from the shadows and start to circle you. You find yourself sourounded by 5 werewolves.

But where is the alpha? None of these 5 look big enough to possibly command such animals. After hacking and slashing your way through the few and not without a few gouges and bites. You gather yourself only to see a larger, meaner looking beast in the middle of the road. The Alpha! He/she is the size of a Frost Atronach and just as powerful, with glowing red eyes and brutally long fangs that brim with saliva for the taste of human flesh. The alpha werewolf is twice as agile than the smaller weaker of the species.

Well, that's what I have so far. More to come. I love the idea of having roaming packs of werewolves and being able to become a werewolf hunter, investigating attacks and tracking down who that werewolf is during the day and then taking them down. It would make for a great side questline that could span well across the province and people would call upon you to eradicate Nirn of the rising werewolf threat.

Another idea to add to this is being able to acquire samples of the werewolf for special ingredients. Like, fangs, werewolf fur, saliva. You could mix these with silver dust to create a powerful poison for both werewolves and vamps.

Please give me feedback on this.
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biiibi
 
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Post » Fri Jul 27, 2012 6:58 am

Really? Noone has anything to say about this?
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ANaIs GRelot
 
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Post » Fri Jul 27, 2012 5:31 am

Really? Noone has anything to say about this?

Wait till you get Dawnguard, you'll want to take back what you asked for :thumbsup:
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Jani Eayon
 
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Post » Fri Jul 27, 2012 9:22 am

Pretty sure these werewolf bandits would just be a bunch of insane naked nords and naked every other race(in human form). That's how it went in Bloodmoon, but Bloodmoon had a ton of naked nords... That fur better be used for super special awesome fur armor, as well. Or else... It won't be super special awesome.
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Nice one
 
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Post » Fri Jul 27, 2012 6:14 pm

Pretty sure these werewolf bandits would just be a bunch of insane naked nords and naked every other race. That's how it went in Bloodmoon, but Bloodmoon had a ton of naked nords...
All I see is naked nords.
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Becky Cox
 
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Post » Fri Jul 27, 2012 4:50 pm

Problem with Nord werewolfs, they can only be werewolfs for 2.5 minutes. I doubt they would meet up somewhere to turn into werewolf and hope random adventurer appears in those two and half minutes.
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Stay-C
 
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Post » Fri Jul 27, 2012 6:19 am

All I see is naked nords.
Bloodmoon just had the naked nords for the werewolf human NPCs, I think. Not counting the not naked nords.
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alyssa ALYSSA
 
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Post » Fri Jul 27, 2012 5:04 am

LOL, naked nords! I still think it would be cool to run into some wild werewolves from time to time. It's just sad to see other werewolves all shackled up in a cage in the silver hand den. And I still want to finger those naked nords for ripping people agart and get paid for it.
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Jason Wolf
 
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Post » Fri Jul 27, 2012 1:51 pm

Problem with Nord werewolfs, they can only be werewolfs for 2.5 minutes. I doubt they would meet up somewhere to turn into werewolf and hope random adventurer appears in those two and half minutes.

True. I forgot about that. I wish you had to stay a werewolf for the entire night. And changed when the moon was full. Nothing like being on a date in Solitude with your wife when..........
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Kevin S
 
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Post » Fri Jul 27, 2012 2:35 pm

True. I forgot about that. I wish you had to stay a werewolf for the entire night. And changed when the moon was full. Nothing like being on a date in Solitude with your wife when..........
The wife might be into werewolves...
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Darren Chandler
 
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Post » Fri Jul 27, 2012 10:06 am

The wife might be into werewolves...

LOL, nothin like a hairy nord with a tail.
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Joanne
 
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Post » Fri Jul 27, 2012 4:42 pm



LOL, nothin like a hairy nord with a tail.
you could say she was furry nice!
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Yama Pi
 
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Post » Fri Jul 27, 2012 9:19 am

LOL, naked nords! I still think it would be cool to run into some wild werewolves from time to time. It's just sad to see other werewolves all shackled up in a cage in the silver hand den. And I still want to finger those naked nords for ripping people agart and get paid for it.

Ummm...did you mean to say that ^^
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ashleigh bryden
 
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Post » Fri Jul 27, 2012 4:17 am



Ummm...did you mean to say that ^^
omg that's hilarious
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K J S
 
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Post » Fri Jul 27, 2012 5:13 am

LOL, nothin like a hairy nord with a tail.

Hairy Howlers Guild. :yes:
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Flesh Tunnel
 
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Post » Fri Jul 27, 2012 7:16 am

I was thinking......it would be very cool to have packs of bandit werewolves roaming the country side after dark in certain wooded areas. I also think it would add to the terror level for the game.

Picture it, You're galloping along on your horse to Whiterun from Riften. In the distance you hear a long, echoing howl / roar. You have no idea where it's coming from, then a couple of minutes later, WHAM! You get hit from the side and knocked off your horse by a werewolf. As you get up you find that you see 4 more of the beasts leap from the shadows and start to circle you. You find yourself sourounded by 5 werewolves.

But where is the alpha? None of these 5 look big enough to possibly command such animals. After hacking and slashing your way through the few and not without a few gouges and bites. You gather yourself only to see a larger, meaner looking beast in the middle of the road. The Alpha! He/she is the size of a Frost Atronach and just as powerful, with glowing red eyes and brutally long fangs that brim with saliva for the taste of human flesh. The alpha werewolf is twice as agile than the smaller weaker of the species.

Well, that's what I have so far. More to come. I love the idea of having roaming packs of werewolves and being able to become a werewolf hunter, investigating attacks and tracking down who that werewolf is during the day and then taking them down. It would make for a great side questline that could span well across the province and people would call upon you to eradicate Nirn of the rising werewolf threat.

Another idea to add to this is being able to acquire samples of the werewolf for special ingredients. Like, fangs, werewolf fur, saliva. You could mix these with silver dust to create a powerful poison for both werewolves and vamps.

Please give me feedback on this.
Dawnguard number two?Oh,I know! Duskguard.
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Danel
 
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Post » Fri Jul 27, 2012 11:41 am

And I still want to finger those naked nords for ripping people agart and get paid for it.
wat
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luke trodden
 
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Post » Fri Jul 27, 2012 6:32 am

Ummm...did you mean to say that ^^


What I meant by that was that I want to investigate who the werewolves aka naked nords are and then bring them to justice, which is what my sword is called.
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Megan Stabler
 
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Post » Fri Jul 27, 2012 7:46 pm

you could say she was furry nice!

LMAO!!!!!! Punny!
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Dagan Wilkin
 
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