"We are not satisfied yet with Dawnguard’s performance on the PS3. We would like for everyone to have a chance to play Dawnguard, but we aren’t going to release it for PS3 knowing that some people’s experience in Skyrim will be worse. We do everything we can to have our content available to all; from our free updates, to user mods, to paid DLC. We’re as disappointed as our fans when that isn’t the case, but we’ll continue to push for that reality. "
Quite a few of us have repeatedly stated that the base coding for Skyrim on the PS3 was a quick slam over port. The game was developed using XBOX microsoft code strucures and protocols. The PS3 version is a round hole with an XBox square peg slammed in it. Bethesda DID NOT optimize the game code properly, we all know this! Any extra burdens brought on by DLC will only worsen the demands an already fragile engine, which is more or less what Bethesda is fighting with now.
As far as DLC goes we PS3 gamers were SOL from the get go. The game coding is still the same mess at it's foundations, with some cosmetic work done via patches to shore it up. Face it friends, we were sold a lemon by Bethesda. The Blog post today is about as close to an admission of failure as we are likely to see from them. They may eventually release Dawnguard for the PS3, but I suspect they're realizing that from a publicity standpoint, and a fiscal standpoint, the costs of making SKYRIM DLC run properly will exceed their returns.
I don't wish to be pessimistic, I really enjoyed the exploring the gameworld of Skyrim. But for now I'm pretty much done with the patches and so called "enhancements". Quantitatively, the improvements on the base game, as of today , are miniscule compared to what it was on 11/11/11. Often Bethesda's patches mean fixing one thing at the expense of losing or gimping something else. This mis-direction may work for some consumers, but not this one.
When and IF the game ever comes out in a GOTY edition on PS3 I'll be eager to see the reviews to determine if they've done a from the ground up re-build. Some day I'd really like to play the game as it was intended to be. But for now, Skyrim is a fatally flawed gaming experience. Out.