Volikhar Castle CV style throne room idea, input?

Post » Wed Aug 08, 2012 10:40 am

That open room with the Molag Bal shrine, if that shrine is simply moved to either side of the room you can practically turn that room into a epic Castlevania Dracula throne room. With 4 tall candle pedestals, red draqes etc.

It essentiall will work with the quest line interactions with Harkon, I might just do something simple for myself, but if other people think this would be cool I can ask our artist at work that is far better then I in photoshop etc to come up with something epic.

Is this something anyone is interested in? Or think would be a good idea?
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Amy Masters
 
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Joined: Thu Jun 22, 2006 10:26 am

Post » Wed Aug 08, 2012 12:50 am

There is a ton of things that needs to be done to that Castle. I envisioned a lot of things during the Beta. However, we should be respectful of those that have not played through the DLC and use spoiler tags.

While that would be a nice aesthetic, what actual function would it have? I would rather see additions done that actually made a gameplay difference.

Like...
Spoiler
Add a Smelter
Add three chests around Enchanting and Alchemy stations.
Add six chests in the Smithing area.
Add subtle lighting to areas that are completely dark.

Then there is...
Spoiler
Once the garden is upgraded, make it a real garden and not just a few plants. She is a Master Alchemist, for crying out loud. That garden should be completely filled with all kinds of unique plants that actually respawn every three days to allow the PC to get some actual use out of them.

All of the other "ruined" areas could be upgraded to it's former glory to house an Armory as well as housing for all of the turned NPCs you SHOULD be able to turn and create a massive clan that you sire. (other current mod)

Oh, and...
Spoiler
the Watchtower, where you can actually upgrade to post minions to defend against random attacks from Hunters and  the Dawnguard.

What about...
Spoiler
The North dock/ That could easily be upgraded to contain an actuall boat, with a captain to take you to any port along the coast, or even through the inter water ways of Skyrim. I never understood why Riften harbored such large boats....
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Sylvia Luciani
 
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