Wouldn't it be fun to have an option to have attributes on your characters? It always bothered me to think that my ArchMage could just pick up a warhammer and be able to swing it around, or that my barbarian can can cast spells if he wanted.
Oblivion & Morrowind both had attributes.... and your Archmage could swing a warhammer & your barbarian could cast spells. So I'd guess you're talking about something else.....
I understand why Bethesda made things the way they are, but it wouldn't it be great to have the option to apply attribute stats for your characters so it "locks" them into their roles.
....ah, that's what you're talking about. Gotta say,
heck no. One of the big things I love about the TES games is the freeform skill system - use the skills you want to play the character you want. Rigid, defined-straightjacket classes is for games like D&D, not TES. At least in my mind.

(Heck, I never used an actual "class" in Oblivion - I always used the "custom" option..... and frequently used the Minor skills rather than the Majors.)
edit: and it's not that I don't play games with rigidly defined classes - I do! I just like to play a variety of games, with a variety of styles. TES is the main place I go for a wide-open, classless, skill-based system. When I want to play a different style game.... I play a different game.
