A hamlet captain is a somewhat self proclaimed leader of a small township that wishes to remain independent during a time where every piece of land is being "conquered" by one army or another, he must be a great warrior, though not always the best fighter of the town. But most importantly he must know how to put the fear of god into someone or how to empower them with the strength of many.
The playstyle of the hamlet captain is that of a rogue more than a straight forward warrior, but also utilizes magic to manipulate the minds of both his enemies and his companions. The hamlet captain is a mix of each playstyle, mage, warrior, and thief but the playstyle of this build is to charge forward into the fray, no skulking in the shadows for you, because that wouldn't be nearly as inspiring to your warriors.
The main focus of this build is the followers, and you will have many. It is possible to have multiple followers, although only one may store your items and such. The way to achieve this is to begin a quest where someone will follow you to achieve a goal and then not complete the quest as to have them following you until the quest goal is completed (never) through this it is possible to have many "followers" to do your bidding.
Race: Any race will work for this build because it is meant to be a rebel build and therefore could be a nord, imperial, or anything in between. Although I recommend a human race (nord,imperial,breton,redguard) because of their look, more "normal" and embodying of the people.
Stone
The lady stone located on a small island in Lake Ilinalta which is easily reached fairly early in gameplay. I chose the lady stone because you will not be wearing high end armor, but instead of the lord which would grant increased armor rating I opted to regenerate health and stamina faster.
Shout
The shout for this build is used as either a battle cry or a rallying shout, being either the Dismay shout or the Unrelenting Force shout. Dismay would be a battle cry that cows your enemies and empowers your companions, the unrelenting force shout is a shout that will breach a hole in the enemy line and allow your force to surge forward.
Major skills
One-handed, The main weapon of the captain usually a sword but can also be an ax or a mace, used in combination with a spell or by itself
Illusion, To bring courage and strength to your companions and strike fear into any who oppose you
Archery, it doesn't matter if you use a crossbow or a longbow, it is a commoners weapon and so you have plenty of experienceMinor skills
Speech, More of a roleplay skill but why not get amazing prices for your local fame?
Light armor, Light protection is all that you require and all that your town craftsman has the material to craft
Restoration, To heal your "troops" and occasionally yourself
Equipment
The armor I recommend using for this build is a mix that I found looks best comprised entirely of easily obtainable armors, armors that a village smith who usually just "makes a decent living repairing the mill"-riverwood smith.
Linwe's armor set is the best option that I found for this build except for looks I usually found my self using regular clothes instead of a armor chest piece, it fits the build to use Linwe's armor because he is a threatening bandit like character that would be a threat to your village.
Linwe's armor is obtainable by killing Linwe who is located at Uttering Hills Cave there is a thieves guild "special job" that sends you to this location.
Roleplay
This builds roleplay aspects are fairly few but those that it has are very important. Firstly there are really no factions to stay away from except either side of the war, but otherwise you are free to join any group you want, the college, the companions, or even the dark brotherhood or thieves guild if you are feeling dark.
The main aspect of roleplay for this build is to choose a small town such as riverwood and to clear the surrounding area of danger, and also to complete tasks for the villagers after all you are their hero.
Choose a town with many things close to it to make it more interesting and challenging, but don't choose one so large that it has its own government, if you do find that your town has a government of its own that government may not be fair and may need some persuasion to do what is right for the people.
This build is really the peoples champion, he fights for whatever is best for the town and no personal gain, he would particularly protect children, the elderly, and anyone who cannot protect themself.
Stat spread
The stat spread for this build was very hard to decide on because it utilizes every one about equally and so I decided that I would do just that. The stat spread for this build is 1/1/1 health/stamina/magicka, it does however have a slight twist. As your build progresses you WILL find that you favor one aspect of its combat and so you will then modify your stat spread to suit you.
Perk spread
The perk spread for this build is pretty simple at a low level, I of course used a lot of roleplay for my build so I invested heavily into speech, you may not want to as I was playing on master difficulty (as usual) and it was extremely difficult to fight enemies such as vampires. At the early levels (below fifteen) you will really want to invest into your main combat skills. I will not be posting a perk spread for a low level build because alot of the fun of playing skyrim is the chaos of the first levels.