Scriptname MyEffectScript extends ActiveMagicEffect potion property heal autoleveledactor property MyInstantFriend autoreference MyInstantFriendRefEvent OnEffectStart(Actor AkTarget, Actor akCaster) MyInstantFriendRef = akCaster.placeatme(MyInstantFriend) MyInstantFriendRef.additem(heal, 1) EndEvent
Would this add a heal potion the the actor I just created?