Blender: Python error with importing Skyrim .NIF's.

Post » Sat Aug 18, 2012 1:18 am

I am trying to import Skyrim .Nif's into blender I have all of the necessary programs, I can still import Morrowind and Oblivion .Nif files perfectly fine. I have followed a tutorial that says as follows...

Prepare .nif for import:
First of all, open Nifskope and click Render > Settings > General and set the Startup Version to 20.2.0.7 if it isn't already.

Next, we're going to open up the NiHeader and make the following changes...
User Version: 12->11

Next, we want to delete BSLightingShaderProperty because Blender can't import it. So select it, then hit Ctrl+Del.

SAVE. We are now done with preparing our .nif for import.


I have done that and it will not import it says "Python script error: check console" here is the error I get in the console.

http://i121.photobucket.com/albums/o212/scottypma/blendererror.png

Versions are:
Blender 2.49b
Python 2.6.6
PyFFi 2.1.11
Blender .NIFScrips 2.5.8
NIFSkope 1.1.0-RC7

Thanks in advance for any help that can be offered.
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Ross
 
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Post » Sat Aug 18, 2012 10:33 am

That's an error regarding the nifs collision. Blender cannot import that either, so delete that block.
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Adam Porter
 
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Post » Sat Aug 18, 2012 4:24 am

ok it worked now
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Leticia Hernandez
 
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Post » Fri Aug 17, 2012 9:57 pm

Just one other question, in NIFSkope where do I go to select the texture? It has changed since Morrowind and Oblivion.
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Sheeva
 
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