Versatile Weapons Mod- Weapons that are both 1h and 2h

Post » Mon Aug 27, 2012 8:54 pm

Well, I was going through some of the mods at the nexus in order to get a good idea of what I could use to create this mod.

First off, there's Tytanis:

http://skyrim.nexusmods.com/mods/20372

Which have a special category of weapons after taking the "Warmaster" perk, (i.e Warmaster Weapons) that allow you to use two handed weapons in one hand.

Then there is this mod:

http://skyrim.nexusmods.com/mods/20372

Which allows you to wield all two handed weapons as if they are one handed, with a spell, shield or another weapon in the off-hand.

I was wondering if I could create a compromise mod with a special category of weapons, in this case, "Versatile Weapons" which would allow you to wield such a weapon either in one hand or two hands after taking a specific perk. Versatile weapons include:

Bastard swords
Battle-hammers (1-handed war-hammer)
War-axes
Katanas

Versatile weapons have several characteristics which make them interesting:

When wielded in one hand, they have a slower attack speed, but longer reach and higher damage than a regular one handed weapon, and do lower criticals.

When wielded in two hands, they have a faster attack speed, but have a shorter reach and and lower damage with higher criticals.

However, without taking the specific perk which requires both a sufficient one and two handed weapon skill, you would only be able to use it in a two handed configuration. However, when the perk is taken, you can use it in either two handed configuration (provided that the other hand is empty) or one handed configuration (depending on what you have equipped in your offhand.)

One of the major pitfalls I could see with this mod is the animations and animation scripts and the meshes associated with it.

How would you transition from one handed animations/meshes to two handed animations/meshes when you equip/unequip spells, weapons or shields?

Where would the weapon be sheathed? I have the 3d models already prepared, however, the scripting is what is becoming a thorn in my side.

I could see using a script extender for this, but I have no idea where to start. Can someone please help me out?
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Allison C
 
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