Typhoon the hell out of him.
I don't have the typhoon.
The boss fights are pretty much the biggest point of criticism that every review brings up, and rightly so.
It's been a while since I've played it. If you have the typhoon aug that'll make it easy, but if you don't, I think grenades worked pretty well on him. And I think there's usually a decent weapon in the area before the boss fight, in case you don't have anything good on you at the moment.
There is some kind of big weapon on the side of a wall out of the elevator to the boss. But, as I approach the weapon, the cut-scene triggers and when it ends the boss battle has began with the weapon now gone...
I didn't have a problem with them. The stungun is very effective on the bosses, and you'll most likely have that anyway if you're a stealth character.
I didn't, until recently, because I just much preferred a silenced pistol or just taking them down by getting up close and personal. I only have 10 shots on him and, in the time it takes me to reload, I have already been shot so many times. I have Dermal Armour so I avoid 45% damage, yet he still kills me in like 2 hits.
Namir, right? Hmm, I think I just shot him. A lot. It took a few tries, most of my ammo and all of my medkits, I admit, but attrition can work.
I didn't even have my augmentations (not because I am stupid, but because I decided to play stupid), although funnily enough the only one I really missed was my HUD. It's amazing how panic inducing it can be to have no idea how far from death you actually are.
Just use your cover, be patient when scoping him out, and stay mobile - and far away from him (unless you're trying for the aforementioned exploit).
Well, I have my augments because I didn't take the chip.
I heard the boss battles were outsourced to a different company. That would probably explain some of the frustration with boss battles.
I heard that to. It seems as though the boss battles were made for an FPS game - not an RPG. They don't take into consideration that some people would have not invested in the slightest into combat skills and, without those, the bosses are ridiculously hard.
The boss battles in DX:HR really were a turd in a gold pile.
Explosive rounds revolver though was always a good solution for me.
Yes, I beat the second boss solely with them. But, I am unfortunately out of ammo on it...
I am 99% sure that if you perform a takedown as he is climbing over the wall, you score an insta-kill. It might take a few tries though.
I know you can perform take-downs on bosses, but does it actually instantly kill them?