Personal Info
Name: Xeran
Gender: Male
Race: Dunmer (Dark Elf)
Attributes
Health: 400
Magicka: 350
Stamina: 330
Destruction
(All Destruction Casting Cost Reduction perks)
Destruction Dual Casting
Impact
Augmented Flames x2/2
Augmented Shock x2/2
Augmented Frost x2/2
Deep Freeze
Disintegrate
Restoration
Novice Restoration
Recovery x2/2
Illusion
Novice Illusion
Apprentice Illusion
Enchanting
Enchanter x5/5
Insightful Enchanter
Corpus Enchanter
Extra Effect
Smithing
(Maxed, have ALL perks in Smithing Tree)
Block
Shield Wall x5/5
One Handed
Armsman x5/5
Fighting Stance
Critical Charge
Savage Strike
Archery
Overdraw x5/5
Eagle Eye
Steady Hand x2/2
Power Shot
Light Armor
(Maxed, have ALL perks in Light Armor Tree)
Sneak
Stealth x3/5
Backstab
Muffled Movement
Deadly Aim
Assassin's Blade
As far as play style goes, he is EXTREMELY versatile. I have been able to clear a whole room with just a dagger and a muffle spell. Or, snipe everyone from a distance. Or take a group of bandits in melee. My guy is, at this level, good in almost any situation. This playstyle was very hard in early levels, but it has paid off. He's great at One Handed, but notice he did not specialize in any PARTICULAR one handed weapon. He uses a mace just as effectively as a sword, or a war axe. You may call him a battle mage due to having extreme talent in Destruction, but notice that his magicka score is relatively low, so without enchanted gear, he's not going to outcast a pure mage. He has skills at remaining unseen and getting sneak attacks. As far as his use of the bow, he can pull that bow back as far as possible for max damage, but he's not a rapid fire ranger. He sorta specialized in precision shots, if you noticed, and for maximum damage per shot. My investment in Restoration was for the Recovery perks, so my guy is talented and regenerates Magicka at an accelerated rate to make up for his relatively low magicka pool. For illusion, he took those two perks to master the "Muffle" spell, so as to maximize his stealth capabilities. But no more than that. Blocking is tricky, too. Notice that while I have all five in shield wall, I didn't invest in SHIELD specific perks. So Xeran may be a great deflecter of blows, but it doesn't mean he packs a shield. He often just blocks with his weapon.
The only things that I know definitively about my character are these. One, he is a master at wearing light armor effectively. Two, while his Magicka is low compared to a pure mage (He only has 350), he has incredible talent in the Detsruction school of magic. He utilizes a bow, but his specialty with it is power shots (Overdraw x5), supreme accuracy (the steady hand perks), and precision (Eagle Eye). He is very good in melee combat with One Handed weapons, but does not specialize with a specific One Handed weapon. Also, Xeran is a MASTER CRAFTSMAN. With all of the Smithing Perks and all of the base Enchantment perks relating to boosting the power levels of enchantments, he can create items that are well stronger than even the in game artifacts.
So, because of his versatility, I'm having a hard time identifying with my own character in terms of Role Playing. I understand that it's largely subjective, but I'd like to hear about what you guys think. If you had to define my character and give him a class name...
What would it be?