The Blessings of Nature

Post » Wed Sep 12, 2012 10:06 pm

Do you think they'll ever patch this quest? The display error in Whiterun? It's the only quest that I want to do, but haven't yet done, because I'm hoping that it'll get fixed. But I'm beginning to wonder if it ever will.
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Ridhwan Hemsome
 
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Post » Thu Sep 13, 2012 8:23 am

What issue are you talking about? I did that quest flawlessly...or unless I did it the "wrong way" without realizing it :o
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Sammygirl500
 
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Post » Thu Sep 13, 2012 11:30 am

What issue are you talking about? I did that quest flawlessly...or unless I did it the "wrong way" without realizing it :ohmy:
If you do the "good" route, the tree in Whiterun is supposed to disappear and be replaced with the sapling. As it stands, the tree in Whiterun doesn't disappear, which causes it to look weird. If you do the quest the "bad" way, there are no problems, but I don't want to do it that way.
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Juan Suarez
 
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Post » Thu Sep 13, 2012 6:52 am

What is this "good" way everyone is talking about? I always only get the option to use Nettlebane to get the goop from the tree, what's the other way?
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Naomi Lastname
 
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Post » Thu Sep 13, 2012 8:12 am

What is this "good" way everyone is talking about? I always only get the option to use Nettlebane to get the goop from the tree, what's the other way?

You have to use Nettlebane to get close to the tree, but if you bring the pilgrim along, he will offer an alternative once you get there.
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Bedford White
 
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Post » Thu Sep 13, 2012 2:03 am

If you do the "good" route, the tree in Whiterun is supposed to disappear and be replaced with the sapling. As it stands, the tree in Whiterun doesn't disappear, which causes it to look weird. If you do the quest the "bad" way, there are no problems, but I don't want to do it that way.

Interesting, that makes sense, but I never even questioned that the quest was broken. I just assumed the old dead tree always stayed there, even if you brought the sapling. This would be nice to see fixed. I'm sure it can be fixed with a console command on PC, if the assets are already in the game.
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Jamie Moysey
 
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Post » Thu Sep 13, 2012 1:24 pm

Interesting, that makes sense, but I never even questioned that the quest was broken. I just assumed the old dead tree always stayed there, even if you brought the sapling. This would be nice to see fixed. I'm sure it can be fixed with a console command on PC, if the assets are already in the game.
Yeah. But I'm on the 360. It should be a very simple bug fix, but considering that Esbern's Potion is still glitched as well... I don't understand why they don't just fix them.
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nath
 
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Post » Thu Sep 13, 2012 1:22 pm

On PC it's fixed by the Unofficial Skyrim Patch.
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Roisan Sweeney
 
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