Im creating a normal map for a texture, but when I load the object in CK it shows up insanely glossy.
Its the one on the right side of the picture, while it should look like the left one:
https://lh5.googleusercontent.com/-fgfgiIVu8kc/UFDKJqdagTI/AAAAAAAABSs/G5DYwWXZMwM/s800/Untitled-4.jpg
I tried saving the normal in both DXT 1 and DXT5 also, same outcome. Am I missing something during the creation of the normal itself?
Thanks in advance!