I've been wanting to make a build that can sneak about, slitting throats and stuff, but also can hold it's own in battle when not sneaking. So, I've come up with a Heavy Armour build which heavily involves sneak but I wondered: is it possible to make it so Heavy Armour is nearly as effective as sneaking in Light Armour? I had a few ideas, like the Steed Stone, the 'Silence' perk and the 'Muffle' enchant but I wasn't sure what these things done or if they'd have any effect. Is it possible to sneak effectively in Heavy Armour, or is it a doomed idea?
Yes it's possible, with the right perks, skill levels, and/or enchanted gear and spells. I've gotten Sneak to 100 on several HA characters, I prefer the Muffle enchantment on my boots (provided I can find it) but I've also used the Muffle spell as a substitute.
My first character ended up in a full set of Daedric gear with Muffle enchant on the boots and Sneak at 100 plus I think I had the Muffled Movement perk, in a tomb or cave setting she could sneak right up to an enemy and never be caught. And I mean, close enough for a melee kill, standing basically right at the NPC's shoulder. That combo was also foolproof against Falmer, I don't think they ever got within melee distance of me after some point because I would one-shot them with a bow before they ever knew I was in the vicinity.