[WIP] Dovahkiin's Castle

Post » Fri Sep 21, 2012 2:14 pm

First, sorry for my bad english, it's not my native language ;)

Well, I was kind of diassapointed about the end of main story in SKYRIM.

I did beat thousands of enemies, made all this "dirty jobs", mastered really heavy missions and final defeated Alduin.

And what was the revard for all this hard work?, few stupid comments and few old houses I had to pay for.

This was not the story end, which I wished for this game.

With my mod you will receive your own part of land , workname "Dovahkiin's Castle".
This contains a mid sized Castle with big courtyard, NPC's, your own guards, trainers and much more.

I also plan to create few quests, but I need some halp here, I'm new to skyrim modding and not good at creating quests.

Already created:
- the new world (a big valley)
- castle exterior
- castle interior rooms (draft)
- stable and farm exterior buildings
- partial dungeon
- few working NPC's

I'm also not sure at which point of the main story the player should get the castle, maybe the community here can help me to make this decision?

You can download the Demo of the actual work on Skyrim-Nexus, just search for "dovahkiins castle".

Regards...

P.S. unfortunately I'm not able to post any links or images, so you have to go to nexus instead.
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Jeff Turner
 
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