I never understood the fascination with respawning dungeons. Why would I want to continue to clear out the same dungeons over and over again? Quest objectives would be the one thing I could agree on. The only exception was that one in Oblivion where the marauders were attacking the bandit encampments. I went through that one a couple of times, just to watch the fights from a distance. I don't think the bandits ever came close to winning a single fight...