[RELz] Secluded Cottage

Post » Wed Oct 03, 2012 2:47 pm

Here is a small mod I whipped up on Sunday to create a bit more atmosphere while I play Skyrim. Normally I don't release my mods as I always fear that some bug will pop up, but this mod is so small that not much can go wrong. :smile: Thanks to all the people who have released modder resources as I wouldn't bother modding otherwise, and AJV and hypno88 for scripting help.

If anyone has advice or a tutorial on how to create a silent voice file for dialogue then please let me know. I've recorded silence and I've also recorded noise and the CK doesn't save a sound file either way so I'm not sure what I'm doing wrong. Am I supposed to rename the Temp.wav file and move it into the correct directory?

Link to Secluded Cottage:
http://skyrim.nexusmods.com/mods/24920

Images:
http://static.skyrim.nexusmods.com/mods/images/24920-1-1349206269.jpg
http://static.skyrim.nexusmods.com/mods/images/24920-1-1349206207.jpg
http://static.skyrim.nexusmods.com/mods/images/24920-2-1349206208.jpg
http://static.skyrim.nexusmods.com/mods/images/24920-1-1349206245.jpg

Portion of the readme:
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Description:
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Adds a unique cottage that belongs to an alchemist merchant named Birane Merian. If you decide to kill Birane then ownership of the cottage will pass to you. If not, then enjoy the extra little atmosphere that this mod provides.


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Details:
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Has four containers that the player can use if s/he decides to kill off Birane:
Chest
Strong Chest
End Table
Wardrobe

Contains one bookshelf, lights that can be toggled on and off, time-based window lighting, and a little backstory in the form of unspoken dialogue and a note.

Located north west of Falkreath (near Moss Mother Cavern).

This mod is clean and only directly edits one cell so there shouldn't be any issues/incompatibilities produced by this mod.
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Andrew Lang
 
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