Quick survey: what new feature do you like the most, what ab

Post » Mon Oct 08, 2012 4:25 pm

Hey people let's do a fast survey:

1. What is the ONE thing Bethesda added in Skyrim, that wasn't in the previous TES, that you appreciate the most?

2. What is the ONE thing from the previous TES games that you loved and would have kept for Skyrim if you had the opportunity?

Please don't post wall'o'texts or enumerate all your favorite features so we could keep this simple to read and see a trend, if there is one. Just take your time to think and decide one, the most relevant to you, in each category. Thank you.

I'll start:

1. Dialogue in real time

2. Attributes
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HARDHEAD
 
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Joined: Sun Aug 19, 2007 5:49 am

Post » Tue Oct 09, 2012 3:06 am

1. 3d inventory!
2. Spellmaking!
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Nauty
 
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Joined: Wed Jan 24, 2007 6:58 pm

Post » Tue Oct 09, 2012 2:47 am

Tough to pick just one, but what the hell:
1 Regional bounty
2 Acrobatics skill
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Emmi Coolahan
 
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Post » Tue Oct 09, 2012 5:00 am

1. The perk trees
2. The attributes
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kat no x
 
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Joined: Mon Apr 16, 2007 5:39 pm

Post » Tue Oct 09, 2012 3:41 am

The whole combat system in Skyrim is massively better. Being able to use both hands is amazing.
I also like the way your health replenishes by itself if not being hit.

The thing I miss is pole arms and throwing weapons.
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HARDHEAD
 
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Joined: Sun Aug 19, 2007 5:49 am

Post » Mon Oct 08, 2012 4:27 pm

Killcam.

I don't miss anything really, other than perhaps spell smithing...that said though, in Oblivion I ended up with hundreds of spells that I couldn't un-make.
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Mizz.Jayy
 
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Post » Mon Oct 08, 2012 6:38 pm

1. I like not having to worry about whether I've raised the right skills before levelling.
2. Questlines with good stories for good characters.
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adam holden
 
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Post » Mon Oct 08, 2012 9:01 pm

1. dynamic shadows
2. quick cast
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Hearts
 
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Post » Mon Oct 08, 2012 1:20 pm

1.the technical improvements, visuals, animations, lighting etc...
2.depth in regards to story and character development between the player character and the world. Acrobatics... it was fun jumping for couple dozen feet, bounce off water and smack a bandit in the face.
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Shelby McDonald
 
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Post » Mon Oct 08, 2012 10:52 pm

1. The province
2. The acrobatic playstyle with speed, agility and acrobatics
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Code Affinity
 
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Joined: Wed Jun 13, 2007 11:11 am

Post » Tue Oct 09, 2012 2:43 am

Two pros: Perk trees and hand detailed world.

Two cons: Non existent quest notes and non existent ultimate challenges.
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Michelle davies
 
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Joined: Wed Sep 27, 2006 3:59 am

Post » Mon Oct 08, 2012 8:02 pm

pro: leveling system is alot better adds alot of replayability IMO

thing I want from other game: 4j studios porting it
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James Potter
 
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Post » Tue Oct 09, 2012 3:45 am

1. The beautiful character models (esp Khajiit and Argonian)
2. A functional Quest Journal like Morrowind's
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Chloe Lou
 
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Joined: Sat Nov 04, 2006 2:08 am

Post » Mon Oct 08, 2012 8:59 pm

Pro: Dragons (more for how they work in game than it actually being dragons, I'd have been happy if they were giant cliff racers tbh)

Con: Variety of creatures and monsters (I loved having Minotaurs and Ogres and Imps and Daedra and Goblins Guar and Silt Striders and Netch etc etc, all that is missing and it makes me sad, Skyrim feels very limited in its creature variety).



Ok, this one is from my buddy who isn't registered here.


Pro: Little ambient stories. (Y'know, things like the burnt couple in the house with the note saying they're moving because of the dragon sightings, A run down shack with bones and a sabrecat in it-a clear suggestion that the cat got in there and killed/ate the owner). He says it makes the world feel more alive.

Cons: Good quests, long quest chains, interwoven guild stories, things like that.
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mishionary
 
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