I've read a lot of threads about people playing Master difficulty and saying that it's too easy. I'm kind of the opposite, I play Adept and once I get my character around level 22+ I'd say the difficulty really begins to ramp up.
Right now I'm playing on an old character that I've recently revisited. He's an Imperial, level 24. His main skills are one-handed (67), heavy armor (56), block (42), and restoration (37). Though his Smithing is also high (67) and his enchanting is (52). His Health is 250, while his Magicka and Stamina are both 150. He wears an entire set of flawless Dwarven armor, while wielding a combination of a (Superior) Dawnbreaker (24 damage) and a (Superior) Spellbreaker (64 armor). Naturally, he'll also use healing spells too, because I'm playing him as a Paladin type.
But anyways, my character feels pretty weak. I just went into a bandit camp and some of the enemies there seemed like they were made out of rock and it took forever to bring them down, probably between 15 and 20 swings. And at the end of the bandit camp was a bandit chief that completely rolled me. It was like my attacks, even my power attacks, could barely move his health bar whereas each attack he did easily took 1/3rd of my health. I was interrupting his power attacks as often as I could, though I was pretty much out of stamina the entire fight. In the end I beat him, but had to chug half of my health potions (I didn't dare put my shield away to try and use a healing spell). I've experienced similar problems when I encountered a 'Blood Dragon'. Once I persuaded the Dragon to land, I ran up and tried to beat the crap out of him, shielding myself with Spellbreaker to try and take a little of the bite out of the dragon's flame breath. Here too, I had to pretty much hit tab and bring myself to full life three times with health potions.
I'm really trying to get back into Skyrim, because I want to try Dawnguard and give the game another chance, but inevitably it seems that all of my characters kind of run into this 'roadblock'.
So I thought I'd just throw my problem out there and see if anyone can point out what I'm doing wrong. Is it just that my sword svcks too much right now? I've been going pretty heavy into Smithing on every character because I think the benefits of weapons/armor improvements are just too good to pass up, but am I leveling way too many skills and should instead focus on just 2-3? It might not be an issue if every time I decided I needed to pick a lock or make a sale didn't level me up, like how it used to be... Or is there just some 'trick' to combat that I'm apparently missing besides 'Dodge/Bash enemy power attacks, power attack your enemy when you can, and otherwise try to slash at him while blocking/avoiding his own blows'? I realize the wildcard here is my perks...I'm pretty heavily invested in the one handed tree though not everything is as maxed out as it could be (I think I'm at +60% one-handed damage instead of +80%), But I do have the perk that increases the damage of power attacks while you're standing still so I try to make sure I benefit from that advantage as much as I can.
For all of Todd Howard's talk about how 'flexible' the new system is ('Get bored of a sword? Use spells!') it really seems like I need to be a lot more focused on building a sturdy character to succeed at higher levels, lest the game scale itself above me.
TL;DR? Don't reply unless you read everything.
Thanks in advance for any help.