[RELz] PC Exclusive Voice Path - DovahZul

Post » Mon Oct 15, 2012 4:03 am

WARNING: READ THE INSTALLATION INSTRUCTIONS BEFORE USE!

DovahZul - Dragonvoice

PC Exclusive Voice Path

Version 1.0

http://skyrim.nexusmods.com/mods/25499

Part of the PC Exclusive Paths series

PC Exclusive Animation Path (xp32) - http://skyrim.nexusmods.com/mods/14871
PC Exclusive Armor Path - DovahSkiin - http://skyrim.nexusmods.com/mods/16815
PC Exclusive Voice Path - DovahZul - http://skyrim.nexusmods.com/mods/25499





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DESCRIPTION
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Lore: This mod awakens the latent power of a Dovahkiin, magickally transforming their voice into one worthy of a Master of Voice

tl;dr : your character will sound different from NPCs


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WHY WOULD I WANT TO USE THIS?
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So you can use voice replacer mods without making Lydia sound like you.

By default, the player has the same voice as NPCs, as in they use the same files. By using this mod, the Player's voice path will be different, allowing you to safely change the voices while NPCs will still use their vanilla voices


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LIMITATION
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You might have to modify the races to use the custom voice path yourself. This will require a bit of editing with Creation Kit. A How To guide is provided.


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HOW THIS MOD WORKS
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This mod works by providing custom VoiceTypes, which dictates the file paths for each spoken dialogue

Then, the custom VoiceTypes are added into 3 FormLists:
VoicesPlayer
VoicePowerVoicesList
DefaultNPCVoiceTypes

Nothing else is modified. The system kind of sorts itself out (I myself was surprised at how easy it is).


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CONFLICTS
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This mod will conflict with mods that modify the aforementioned FormLists.
Currently, no known mod conflict with this


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INSTALLATION
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Install the mod itself with NMM, then read the Pictorial Guide of How To Use, available under the Miscellaneous section of download page

Without further tinkering, this mod by itself will not work. Consider it as a "resource" of some sort


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FOR RACE MODDERS OUT THERE
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This mod comes as a Master, so you can load this mod alongside yours and assign the custom path for compatibility.


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UNINSTALLATION
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If you make a special plugin to edit the races, delete that plugin
If you edit an existing plugin for that, simply revert the changes you did to the races with Creation Kit.

Depending on how you do it, the game might still need the .esm to be around (unless you know more about master cleaning).

Otherwise, just delete PC Exclusive Voice Path.esm and remove the PCEVfemale/PCEVmale folders


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QUESTIONS?
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1. PCEAn requires custom race, do I need a custom race for PCEV?
-No, technically you don't. But using a Custom Race will make the process a whole lot easier


2. Why do I have to deal with Creation Kit?
-Because in Skyrim, the player's voice is determined by the default voice type of Player's race.
http://www.creationkit.com/VoiceType

This means, you have to go to Skyrim and change your character's race's Default voice type yourself.
Don't worry, no NPCs will be affected. In Skyrim, you assign VoiceTypes to individual actors instead of the whole race (opposite of animations)


3. What? Can't you just, like, do it for us?
-This mod is intended to be used alongside the PC Exclusive series. PCEAn (animation) already deals with the vanilla races, if I modify the races with this mod, the changes made by PCEAn will be overridden, negating it.

However, if you don't plan on using custom races or PCEAn, there is an optional plugin that will do the job for you.


4. Why don't I just use lylion12's Player Only Voice Replacer?
-I honestly have only found out about that mod after I've finished making this (looking for a nice voice replacer). I assure you that this mod is NOT a plagiat, our methods are different (as evidenced by how that mod is used)

I honestly have never used that mod, but it does seem to achieve the same thing. You don't have to tinker with Creation Kit, true, and I'm not going to compare both. If this mod doesn't work for you, you might want to try that one

The mod in question is this: http://skyrim.nexusmods.com/mods/23512


5. Does this mod support the Shout voices?
-I haven't actually tested the Shout, but most likely yes.



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CREDIT & PERMISSION
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This mod was made by Raestloz, a member of Skyrim Nexus. You can do anything to this mod save monetizing on it and upload it anywhere else. This mod is Nexus Exclusive and should not be hosted anywhere else.
User avatar
Laura Tempel
 
Posts: 3484
Joined: Wed Oct 04, 2006 4:53 pm

Post » Mon Oct 15, 2012 6:54 am

Am I correct in assuming that this is a bit like a modder's resource, in that there will be future support (from you, or others) that use this framework to add new voicetypes exclusively to the PC? And that this mod alone does not come with new voices?

Thanks
User avatar
Setal Vara
 
Posts: 3390
Joined: Thu Nov 16, 2006 1:24 pm


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