I don't mean the classical anti-hero, such as Courage the Cowardly Dog, which is a character set on the good side(or neutral at the most cynical), but the complete opposite of that - our Dovakhiin displayes extreme courage, never turns down a challenge, will risk never leaving the Dreamstride, getting backstabbed by Alduin's right-hand man, and in the Dawnguard DLC either not surviving the bite or being soul-trapped. He/she will also join a criminal organization that terrorizes innocents for protection money and respect, steal from innocents, frame them for not keeping their head low, and possibly join a nottrious group of assassins, and either kill the only person to acknowledge them as the rightful leaders of the brotherhood or betray his leader. That's not all - our "hero" is also the leader of a bloodthirsty group who was based on the Falmeri genocide, and depending on his/her allegience, either slays Skyrim's only hope for independance and honor or the protection it now needs the most. He/she also never ever EVER turn down a daedric quest, as foul as it may be, Boethiah's Calling & The Whispering Door being two of the most prominent examples. Paarthurnax even states that the dragonborn has an inborn desire for power, and that he himself could only overcome his nature through constant meditation and following the Way ot the Voice.
It made me ask myself, are "good" players, who refuse to follow up to "evil" quests and quests lines, actually breaking out of character? Are they giving their OC's more moral credit than they should? Is it supposed to make us question our decisions when playing a game as someone else, or to show us that we don't have as much control on our characters as we would like to think?