[Request] Real-time Statistics Page

Post » Wed Oct 17, 2012 7:48 am

Hey there everyone,

It seems that a lot of people here have questions about the achievements related to certain statistics, such as alerts, murders, chaos, bodies found, etc.

I would like to start a petition of sorts, aimed at the developers, to include a "statistics" tab in the game's ESC menu for the next patch.

This page would offer real-time feedback on the conditions pertinent to achievements, and allow us access to our performance as we play, and not exclusively at the end of a mission. If you are like me, it is very frustrating to spend three hours on a mission and only at its end realize that you've failed your goals.

I think it would help a lot of players, especially those who are more interested in "hardcoe" versions of the game. One of the greatest ways to foster a community and increase the longevity of a game's lifetime is to empower and encourage the hardcoe crowd; to this end, I would love for the developers to patch in a real-time statistics page that gives us feedback on our mission performance BEFORE the end of a mission.

Thanks for reading!

TL;DR Request to the developers to patch in a "statistics" page that gives players real-time feedback on deaths, bodies found, alerts, and other conditions related to achievements.
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Samantha hulme
 
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Post » Tue Oct 16, 2012 8:59 pm

TL;DR Request to the developers to patch in a "statistics" page that gives players real-time feedback on deaths, bodies found, alerts, and other conditions related to achievements.
I have almost the same idea. Patch in a "statistics" page that gives players the same feedback but during loading screens when they go from one location to another location.

it is very frustrating to spend three hours on a mission and only at its end realize that you've failed your goals.
He-he, I've spent almost 15 hours on the second mission, cause I experimented with different game systems. Fortunately, I was very careful.
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Ruben Bernal
 
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Post » Wed Oct 17, 2012 1:43 am

100% agree with the OP. I hate getting to the end of a mission and not hearing any alarms or anything and then suddenly find that alarms had gone off and bodies had been found. The number of times I have yelled "Bullsh..." at my TV playing this game has been... a LOT. I've made sure I have hidden bodies, made sure I haven't killed anyone, made sure that the rats can't get to the sleeping bodies.... and STILL have dead bodies. Hell, I somehow got four killed on the prison level and I never even picked up a weapon until I got to the cache and ghosted past the guards in the sewer so I have no clue how I killed them. It's like there is another person going around killing them and framing you for the crime in fact.

In fact when that four kills came up I think I must have swore for five minutes straight and nearly threw my controller at my plasma screen... it is THAT annoying. It is like the enemies are made out of tissue paper and bone china and even sneezing on them gets you a murder rap.

But then I said sod it and dropped them all over the place... and guess what happened... NO BODIES DISCOVERED AND NO DEATHS... I think that there is a bug with the carry and drop mechanic that is messing up stats. Hell the one time I hit X to drop this guard and he shot off over 10ft away. When I throw a body I can't get that distance hehe. I've also noticed that dropping bodies carefully can alert guards yet letting a body drop right after choking makes no noise in comparison.

There is definitely something wrong there. At least having the stats at hand would let you check to see whether it is worth carrying on and avoid wasting time when you have already killed several enemies by accident.
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chloe hampson
 
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